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Eliminate attacks that...
...are x type Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass
Ground Ice Normal Poison Psychic Rock Steel Water ???
...are x contest type Beauty Cool Cute
Smart Tough
...have x base power 40 or lower 41-70 71-100 Over 100 None/Variable
...have x accuracy Below 50 50-75 75-100 None/Infinite
...are in x category Physical special other
...have x effect accuracy 10 20 30 40+ (none)
...have x PP 5-10 15-20 25-30 35+ (none)



Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Absorb Grass Special Smart 20 100 -- 25 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Acid Poison Special Smart 40 100 10 30 The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
Acid Armor Poison Other Tough -- -- -- 40 The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Acupressure Normal Other Cool -- -- -- 30 The user applies pressure to stress points, sharply boosting one of its stats.
Aerial Ace [TM40] Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
Aeroblast Flying Special Cool 100 95 -- 5 A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio.
Agility Psychic Other Cool -- -- -- 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Air Cutter Flying Special Cool 55 95 -- 25 The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Air Slash Flying Special Cool 75 95 30 20 The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
Amnesia Psychic Other Cute -- -- -- 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Ancientpower Rock Special Tough 60 100 10 5 The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aqua Jet Water Physical Beauty 40 100 -- 20 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Aqua Ring Water Other Beauty -- -- -- 20 The user envelops itself in a veil made of water. It regains some HP on every turn.
Aqua Tail Water Physical Cute 90 90 -- 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Arm Thrust Fighting Physical Tough 15 100 -- 20 The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
Aromatherapy Grass Other Smart -- -- -- 5 The user releases a soothing scent that heals all status problems affecting the user's party.
Assist Normal Other Cute -- -- -- 20 The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
Assurance Dark Physical Beauty 50 100 -- 10 If the foe has already taken some damage in the same turn, this attack's power is doubled.
Astonish Ghost Physical Cool 30 100 30 15 The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
Attack Order Bug Physical Smart 90 100 -- 15 The user calls out its underlings to pummel the foe. It has a high critical-hit ratio.
Attract [TM45] Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
Aura Sphere Fighting Special Beauty 90 -- -- 20 The user looses a blast of aura power from deep within its body. This move is certain to hit.
Aurora Beam Ice Special Beauty 65 100 10 20 The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
Avalanche [TM72] Ice Physical Cool 60 100 -- 10 An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Barrage Normal Physical Tough 15 85 -- 20 Round objects are hurled at the foe to strike two to five times in a row.
Barrier Psychic Other Cool -- -- -- 30 The user throws up a sturdy wall that sharply raises its Defense stat.
Baton Pass Normal Other Cute -- -- -- 40 The user switches places with a party Pokémon in waiting, passing along any stat changes.
Beat Up Dark Physical Smart 10 100 -- 10 The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Belly Drum Normal Other Cute -- -- -- 10 The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Bide Normal Physical Tough ?? -- -- 10 The user endures attacks for two turns, then strikes back to cause double the damage taken.
Bind Normal Physical Tough 15 75 -- 20 A long body or tentacles are used to bind and squeeze the foe for two to five turns.
Bite Dark Physical Tough 60 100 30 25 The foe is bitten with viciously sharp fangs. It may make the target flinch.
Blast Burn Fire Special Beauty 150 90 -- 5 The foe is razed by a fiery explosion. The user must rest on the next turn, however.
Blaze Kick Fire Physical Beauty 85 90 10 10 The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn.
Blizzard [TM14] Ice Special Beauty 120 70 10 5 A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
Block Normal Other Cute -- -- -- 5 The user blocks the foe's way with arms spread wide to prevent escape.
Body Slam Normal Physical Tough 85 100 30 15 The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Bone Club Ground Physical Tough 65 85 10 20 The user clubs the foe with a bone. It may also make the target flinch.
Bone Rush Ground Physical Tough 25 80 -- 10 The user strikes at the foe with a hard bone two to five times in a row.
Bonemerang Ground Physical Tough 50 90 -- 10 The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
Bounce Flying Physical Cute 85 85 30 5 The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Brave Bird Flying Physical Cute 120 100 -- 15 The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Brick Break [TM31] Fighting Physical Cool 75 100 -- 15 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
Brine [TM55] Water Special Smart 65 100 -- 10 If the foe's HP is down to about half, this attack will hit with double the power.
Bubble Water Special Cute 20 100 10 30 A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
Bubblebeam Water Special Beauty 65 100 10 20 A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
Bug Bite Bug Physical Tough 60 100 -- 20 The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
Bug Buzz Bug Special Beauty 90 100 10 10 The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat.
Bulk Up [TM08] Fighting Other Beauty -- -- -- 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
Bullet Punch Steel Physical Smart 40 100 -- 30 The user strikes with a tough punch as fast as a bullet. This move always goes first.
Bullet Seed [TM09] Grass Physical Cool 10 100 -- 30 The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
Calm Mind [TM04] Psychic Other Smart -- -- -- 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Camouflage Normal Other Smart -- -- -- 20 The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
Captivate [TM78] Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
Charge Electric Other Smart -- -- -- 20 The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
Charge Beam [TM57] Electric Special Beauty 50 90 70 10 The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
Charm Normal Other Cute -- 100 -- 20 The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Chatter Flying Special Smart 60 100 -- 20 The user attacks using a sound wave based on words it has learned. It may also confuse the foe.
Clamp Water Physical Tough 35 75 -- 10 The foe is clamped and squeezed by the user's very thick and sturdy shell for two to five turns.
Close Combat Fighting Physical Smart 120 100 -- 5 The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
Comet Punch Normal Physical Tough 18 85 -- 15 The foe is hit with a flurry of punches that strike two to five times in a row.
Confuse Ray Ghost Other Smart -- 100 -- 10 The foe is exposed to a sinister ray that triggers confusion.
Confusion Psychic Special Smart 50 100 10 25 The foe is hit by a weak telekinetic force. It may also leave the foe confused.
Constrict Normal Physical Tough 10 100 10 35 The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed.
Conversion Normal Other Beauty -- -- -- 30 The user changes its type to become the same type as one of its moves.
Conversion 2 Normal Other Beauty -- -- -- 30 The user changes its type to make itself resistant to the type of the attack it last took.
Copycat Normal Other Cool -- -- -- 20 The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Cosmic Power Psychic Other Cool -- -- -- 20 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Cotton Spore Grass Other Beauty -- 85 -- 40 The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat.
Counter Fighting Physical Tough ?? 100 -- 20 A retaliation move that counters any physical attack, inflicting double the damage taken.
Covet Normal Physical Cute 40 100 -- 40 The user endearingly approaches the foe, then steals the item the foe is holding.
Crabhammer Water Physical Tough 90 85 -- 10 The foe is hammered with a large pincer. This move has a high critical-hit ratio.
Cross Chop Fighting Physical Cool 100 80 -- 5 The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
Cross Poison Poison Physical Cool 70 100 10 20 A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
Crunch Dark Physical Tough 80 100 20 15 The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
Crush Claw Normal Physical Cool 75 95 50 10 The user slashes the foe with hard and sharp claws. It may also lower the target's Defense.
Crush Grip Normal Physical Tough ?? 100 -- 5 The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
Curse ??? Other Tough -- -- -- 10 A move that works differently for the Ghost type than for all the other types.
Cut [HM01] Normal Physical Cool 50 95 -- 30 The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Dark Pulse [TM79] Dark Special Cool 80 100 20 15 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Dark Void Dark Other Smart -- 80 -- 10 The foe is dragged into a world of total darkness that puts it to sleep.
Defend Order Bug Other Smart -- -- -- 10 The user calls out its underlings to make a living shield, raising its Defense and Sp. Def stats.
Defense Curl Normal Other Cute -- -- -- 40 The user curls up to conceal weak spots and raise its Defense stat.
Defog [HM05] Flying Other Beauty -- -- -- 15 Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
Destiny Bond Ghost Other Smart -- -- -- 5 When this move is used, if the user faints, the foe that landed the knockout hit also faints.
Detect Fighting Other Cool -- -- -- 5 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Dig [TM28] Ground Physical Smart 80 100 -- 10 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Disable Normal Other Smart -- 80 -- 20 For several turns, this move prevents the foe from using the move it last used.
Discharge Electric Special Cool 80 100 30 15 A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
Dive Water Physical Beauty 80 100 -- 10 A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Dizzy Punch Normal Physical Cool 70 100 20 10 The foe is hit with a rhythmically launched punch that may also leave it confused.
Doom Desire Steel Special Cool 120 85 -- 5 Two turns after this move is used, the user blasts the foe with a concentrated bundle of light.
Double Hit Normal Physical Smart 35 90 -- 10 The user slams the foe with a tail, etc. The target is hit twice in a row.
Double Kick Fighting Physical Cool 30 100 -- 30 The foe is quickly kicked twice in succession using both feet.
Double Team [TM32] Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Double-edge Normal Physical Tough 120 100 -- 15 A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Doubleslap Normal Physical Tough 15 85 -- 10 The foe is slapped repeatedly, back and forth, two to five times in a row.
Draco Meteor Dragon Special Smart 140 90 100 5 Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat.
Dragon Claw [TM02] Dragon Physical Cool 80 100 -- 15 The user slashes the foe with huge, sharp claws.
Dragon Dance Dragon Other Cool -- -- -- 20 The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Dragon Pulse [TM59] Dragon Special Smart 90 100 -- 10 The foe is attacked with a shock wave generated by the user's gaping mouth.
Dragon Rage Dragon Special Cool ?? 100 -- 10 The foe is stricken by a shock wave. This attack always inflicts 40 HP damage.
Dragon Rush Dragon Physical Cool 100 75 20 10 The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
Dragonbreath Dragon Special Cool 60 100 30 20 The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
Drain Punch [TM60] Fighting Physical Beauty 60 100 -- 5 An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Dream Eater [TM85] Psychic Special