Venonat
General Information - [Back to top ]
Sprites - View Gallery Page
Names
Pokédex Numbers
Male Female
English
Venonat
National
48 (1st Gen.)
Japanese
Konpan
Sinnoh
--
French
Mimitoss
Hoenn
237
German
Bluzuk
Johto
108
Other Information
Species
Insect
Colour
Purple
Type(s)
Bug / Poison
Gender
Male: 50% / Female: 50%
Height
1 m / 3'3"
Weight
30 kg / 66.1 lbs
Egg Groups
Bug
--------------------
Ariados
Beautifly
Beedrill
Burmy
Butterfree
Cascoon
Caterpie
Combee
Drapion
Dustox
Flygon
Forretress
Gligar
Gliscor
Heracross
Illumise
Kakuna
Kricketot
Kricketune
Ledian
Ledyba
Masquerain
Metapod
Mothim
Nincada
Ninjask
Paras
Parasect
Pineco
Pinsir
Scizor
Scyther
Shuckle
Silcoon
Skorupi
Spinarak
Surskit
Trapinch
Venomoth
Venonat
Vespiquen
Vibrava
Volbeat
Weedle
Wormadam
Wormadam (Ground)
Wormadam (Steel)
Wurmple
Yanma
Yanmega
Wild Item
(none)
Advanced Information
Tier
(none - see evolutions)
Steps to hatch
5 120
GK/LK Power
60
Max. EXP
1 000 000
Base Happiness
70
Catch Rate
190
Abilities
Compoundeyes
Users
--------------------
Butterfree
Nincada
Venonat
Yanma
Battle effect: Boosts Accuracy by 30% original Accuracy. Field effect: 2x chance of running into wild Pokémon holding items if the user is in the leading slot.
Tinted Lens
Users
--------------------
Illumise
Venomoth
Venonat
Yanmega
Battle effect: Boosts power of not very effect moves by 2x.
Locations
Diamond
Route 229 [Rare, (Pokédar)]
Pearl
Route 229 [Rare, (Pokédar)]
Pokédex Flavour Text
Red/Blue
Lives in the shadows of tall trees where it eats insects. It is attracted by light at night.
Yellow
Its large eyes act as radars. In a bright place, you can see that they are clusters of many tiny eyes.
Gold
Its eyes also function as radar units. It catches and eats small bugs that hide in darkness.
Silver
Poison oozes from all over its body. It catches and eats small bugs at night that are attracted by light.
Crystal
The small bugs it eats appear only at night, so it sleeps in a hole in a tree until night falls.
Ruby
VENONAT is said to have evolved with a coat of thin, stiff hair that covers its entire body for protection. It possesses large eyes that never fail to spot even miniscule prey.
Sapphire
VENONAT is said to have evolved with a coat of thin, stiff hair that covers its entire body for protection. It possesses large eyes that never fail to spot even miniscule prey.
Emerald
Its coat of thin, stiff hair that covers its entire body is said to have evolved for protection. Its large eyes never fail to spot even miniscule prey.
Fire Red
Its eyes act as radar, enabling it to be active in darkness. The eyes can also shoot powerful beams.
Leaf Green
Lives in the shadows of tall trees where it eats bugs. It is attracted by light at night.
Diamond
Its big eyes are actually clusters of tiny eyes. At night, its kind is drawn by light.
Pearl
Its big eyes are actually clusters of tiny eyes. At night, its kind is drawn by light.
Level-Up Attacks - [Back to top ]
Lv.
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
0
Tackle
35
95
--
35
A physical attack in which the user charges and slams into the foe with its whole body.
0
Disable
--
80
--
20
For several turns, this move prevents the foe from using the move it last used.
0
Foresight
--
--
--
40
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
5
Supersonic
--
55
--
20
The user generates odd sound waves from its body. It may confuse the target.
11
Confusion
50
100
10
25
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
13
Poisonpowder
--
75
--
35
A cloud of poisonous dust is scattered on the foe. It may poison the target.
17
Leech Life
20
100
--
15
A blood-draining attack. The user's HP is restored by half the damage taken by the target.
23
Stun Spore
--
75
--
30
The user scatters a cloud of paralyzing powder. It may paralyze the target.
25
Psybeam
65
100
10
20
The foe is attacked with a peculiar ray. It may also leave the target confused.
29
Sleep Powder
--
75
--
15
The user scatters a big cloud of sleep- inducing dust around the foe.
35
Signal Beam
75
100
10
15
The user attacks with a sinister beam of light. It may also confuse the target.
37
Zen Headbutt
80
90
20
15
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
41
Poison Fang
50
100
30
15
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
47
Psychic
90
100
10
10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM/HM Attacks - [Back to top ]
TM/HM
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
TM06
Toxic
--
85
--
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10
Hidden Power
??
100
--
15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11
Sunny Day
--
--
--
5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17
Protect
--
--
--
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19
Giga Drain
60
100
--
10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21
Frustration
??
100
--
20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22
Solarbeam
120
100
--
10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27
Return
??
100
--
20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29
Psychic
90
100
10
10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM32
Double Team
--
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36
Sludge Bomb
90
100
30
10
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42
Facade
70
100
--
20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43
Secret Power
70
100
30
20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44
Rest
--
--
--
10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45
Attract
--
100
--
15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46
Thief
40
100
--
10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48
Skill Swap
--
--
--
10
The user employs its psychic power to exchange abilities with the foe.
TM58
Endure
--
--
--
10
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM70
Flash
--
100
--
20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM78
Captivate
--
100
--
20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82
Sleep Talk
--
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
TM83
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90
Substitute
--
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Egg Moves - [Back to top ]
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
Baton Pass
--
--
--
40
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Screech
--
85
--
40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Giga Drain
60
100
--
10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Signal Beam
75
100
10
15
The user attacks with a sinister beam of light. It may also confuse the target.
Agility
--
--
--
30
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Morning Sun
--
--
--
5
The user restores its own HP. The amount of HP regained varies with the weather.
Toxic Spikes
--
--
--
20
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
Bug Bite
60
100
--
20
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
Statistics - [Back to top ]
Description
HP
ATK
DEF
SP ATK
SP DEF
SPD
Base Stats
60
55
50
40
55
45
EVs Earned
0
0
0
0
1
0
Hindering Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
120 - 136 152 - 167
230 - 261 293 - 324
54 - 68 82 - 96
104 - 131 160 - 188
50 - 63 78 - 92
95 - 122 151 - 179
41 - 54 69 - 83
77 - 104 133 - 161
54 - 68 82 - 96
104 - 131 160 - 188
45 - 59 73 - 87
86 - 113 142 - 170
Neutral Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
120 - 136 152 - 167
230 - 261 293 - 324
60 - 76 92 - 107
115 - 146 178 - 209
55 - 71 87 - 102
105 - 136 168 - 199
45 - 61 77 - 92
85 - 116 148 - 179
60 - 76 92 - 107
115 - 146 178 - 209
50 - 66 82 - 97
95 - 126 158 - 189
Beneficial Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
120 - 136 152 - 167
230 - 261 293 - 324
66 - 83 101 - 118
127 - 161 196 - 230
61 - 78 95 - 112
116 - 150 185 - 219
50 - 67 84 - 101
94 - 128 163 - 197
66 - 83 101 - 118
127 - 161 196 - 230
55 - 72 90 - 107
105 - 139 174 - 208