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<- Ditto Vaporeon ->

Eevee
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Eevee National 133 (1st Gen.)
Japanese Iibui Sinnoh --
French Evoli Hoenn 288
German Evoli Johto 180
Other Information
Species Evolution Colour Brown Type(s) Normal
Gender Male: 87.5% / Female: 12.5% Height 0.3 m / 1'0" Weight 6 kg / 13.2 lbs
Egg Groups Wild Item (none)
Advanced Information
Tier (none - see evolutions) Steps to hatch 8 960 GK/LK Power 20
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 45
Abilities
Run Away
Battle effect: Can run away from any wild Pokémon battle. Cannot run from trapping moves or abilities such as Block or Arena Trap.
Adaptability
Battle effect: Boosts STAB of user to 2x.
Locations
Diamond Trophy Garden, Receive from Bebe in Hearthome City [Rare]
Pearl Trophy Garden, Receive from Bebe in Hearthome City [Rare]
Pokédex Flavour Text
Red/Blue Its genetic code is irregular. It may mutate if it is exposed to radiation from element STONEs.
Yellow Its genetic code is unstable, so it could evolve in a variety of ways. There are only a few alive.
Gold It has the ability to alter the composition of its body to suit its surrounding environment.
Silver Its irregularly configured DNA is affected by its surroundings. It evolves if its environment changes.
Crystal Its ability to evolve into many forms allows it to adapt smoothly and perfectly to any environment.
Ruby EEVEE has an unstable genetic makeup that suddenly mutates due to the environment in which it lives. Radiation from various STONES causes this POKéMON to evolve.
Sapphire EEVEE has an unstable genetic makeup that suddenly mutates due to the environment in which it lives. Radiation from various STONES causes this POKéMON to evolve.
Emerald An EEVEE has an unstable genetic makeup that suddenly mutates due to its environment. Radiation from various STONES causes this POKéMON to evolve.
Fire Red An extremely rare POKéMON that may evolve in a number of different ways depending on stimuli.
Leaf Green Its genetic code is irregular. It may mutate if it is exposed to radiation from element STONES.
Diamond A rare Pokémon that adapts to harsh environments by taking on different evolutionary forms.
Pearl A rare Pokémon that adapts to harsh environments by taking on different evolutionary forms.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #1 Deposited (no data) Traded (no data)
GTSPlus Trade Station
Overall #3 Open #4 Traded #9 Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #26 Open #26 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Eevee
Base form

Leafeon
Level up while at Moss Rock in Eterna Forest

Glaceon
Level up while at Ice Rock on Route 217

Jolteon
Thunderstone

Vaporeon
Water Stone

Flareon
Fire Stone

Espeon
Happiness During the Day

Umbreon
Happiness During the Night
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×1 ×1 ×1 ×1 ×2 ×1 ×1 ×0 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
0 Tail Whip Normal Other Cute -- 100 -- 30 The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
0 Helping Hand Normal Other Smart -- -- -- 20 A move that boosts the power of the ally's attack in a Double Battle.
8 Sand-Attack Ground Other Cute -- 100 -- 15 Sand is hurled in the foe's face, reducing its accuracy.
15 Growl Normal Other Cute -- 100 -- 40 The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
22 Quick Attack Normal Physical Cool 40 100 -- 30 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29 Bite Dark Physical Tough 60 100 30 25 The foe is bitten with viciously sharp fangs. It may make the target flinch.
36 Baton Pass Normal Other Cute -- -- -- 40 The user switches places with a party Pokémon in waiting, passing along any stat changes.
43 Take Down Normal Physical Tough 90 85 -- 20 A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
50 Last Resort Normal Physical Cute 130 100 -- 5 This move can be used only after the user has used all the other moves it knows in the battle.
57 Trump Card Normal Special Cool ?? -- -- 5 The fewer PP this move has, the more power it has for attack.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Ground Physical Smart 80 100 -- 10 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball Ghost Special Smart 80 100 20 15 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Charm Normal Other Cute -- 100 -- 20 The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Flail Normal Physical Cute ?? 100 -- 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Curse ??? Other Tough -- -- -- 10 A move that works differently for the Ghost type than for all the other types.
Tickle Normal Other Cute -- 100 -- 20 The user tickles the foe into laughing, reducing its Attack and Defense stats.
Wish Normal Other Cute -- -- -- 10 A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Yawn Normal Other Cute -- -- -- 10 The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Fake Tears Dark Other Smart -- 100 -- 20 The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Covet Normal Physical Cute 40 100 -- 40 The user endearingly approaches the foe, then steals the item the foe is holding.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 55 55 50 45 65 55
EVs Earned 0 0 0 0 1 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
115 - 131
147 - 162
220 - 251
283 - 314
54 - 68
82 - 96
104 - 131
160 - 188
50 - 63
78 - 92
95 - 122
151 - 179
45 - 59
73 - 87
86 - 113
142 - 170
63 - 77
91 - 105
122 - 149
178 - 206
54 - 68
82 - 96
104 - 131
160 - 188
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
115 - 131
147 - 162
220 - 251
283 - 314
60 - 76
92 - 107
115 - 146
178 - 209
55 - 71
87 - 102
105 - 136
168 - 199
50 - 66
82 - 97
95 - 126
158 - 189
70 - 86
102 - 117
135 - 166
198 - 229
60 - 76
92 - 107
115 - 146
178 - 209
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
115 - 131
147 - 162
220 - 251
283 - 314
66 - 83
101 - 118
127 - 161
196 - 230
61 - 78
95 - 112
116 - 150
185 - 219
55 - 72
90 - 107
105 - 139
174 - 208
77 - 94
112 - 129
149 - 183
218 - 252
66 - 83
101 - 118
127 - 161
196 - 230

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