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<- Flareon Omanyte ->

Porygon
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Genderless
English Porygon National 137 (1st Gen.)
Japanese Porigon Sinnoh --
French Porygon Hoenn 292
German Porygon Johto 215
Other Information
Species Virtual Colour Pink Type(s) Normal
Gender Genderless Height 0.8 m / 2'7" Weight 36 kg / 79.3 lbs
Egg Groups Wild Item (none)
Advanced Information
Tier (none - see evolutions) Steps to hatch 5 120 GK/LK Power 60
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 45
Abilities
Trace
Battle effect: Changes user's ability to the opponent's when user is brought into battle.
Download
Battle effect: Boosts base Special Attack by 1.5x if enemy's Defense is higher than enemy's Special Defense; boosts base Attack by 1.5x if enemy's Special Defense is higher than enemy's Defense.
Locations
Diamond Trophy Garden [Rare]
Pearl Trophy Garden [Rare]
Pokédex Flavour Text
Red/Blue A POKéMON that consists entirely of programming code. Capable of moving freely in cyberspace.
Yellow The only POKéMON people anticipate can fly into space. None has managed the feat yet, however.
Gold It is a manmade POKéMON. Since it doesn't breathe, people are eager to try it in any environment.
Silver A manmade POKéMON that came about as a result of research. It is programmed with only basic motions.
Crystal An artificial POKéMON created due to extensive research, it can perform only what is in its program.
Ruby PORYGON is capable of reverting itself entirely back to program data and entering cyberspace. This POKéMON is copy-protected so it cannot be duplicated by copying.
Sapphire PORYGON is capable of reverting itself entirely back to program data and entering cyberspace. This POKéMON is copy-protected so it cannot be duplicated by copying.
Emerald It is capable of reverting itself entirely back to program data in order to enter cyberspace. A PORYGON is copy-protected so it cannot be duplicated.
Fire Red Using the most advanced technologies, scientists finally succeeded in making the first artificial POKéMON.
Leaf Green A POKéMON that consists entirely of programming code. It is capable of moving freely in cyberspace.
Diamond The world's first artificially created Pokémon. It can travel through electronic space.
Pearl The world's first artificially created Pokémon. It can travel through electronic space.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #8 Deposited (no data) Traded (no data)
GTSPlus Trade Station
Overall #69 Open #67 Traded #119 Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #120 Open #120 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Porygon
Base form

Porygon2
Trade with U-Grade

Porygon-Z
Trade with Dubious Disc
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×1 ×1 ×1 ×1 ×2 ×1 ×1 ×0 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Conversion 2 Normal Other Beauty -- -- -- 30 The user changes its type to make itself resistant to the type of the attack it last took.
0 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
0 Conversion Normal Other Beauty -- -- -- 30 The user changes its type to become the same type as one of its moves.
0 Sharpen Normal Other Cute -- -- -- 30 The user reduces its polygon count to make itself more jagged, raising the Attack stat.
7 Psybeam Psychic Special Beauty 65 100 10 20 The foe is attacked with a peculiar ray. It may also leave the target confused.
12 Agility Psychic Other Cool -- -- -- 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
18 Recover Normal Other Smart -- -- -- 10 A self-healing move. The user restores its own HP by up to half of its max HP.
23 Magnet Rise Electric Other Cute -- -- -- 10 The user levitates using electrically generated magnetism for five turns.
29 Signal Beam Bug Special Beauty 75 100 10 15 The user attacks with a sinister beam of light. It may also confuse the target.
34 Recycle Normal Other Smart -- -- -- 10 The user recycles a single-use item that has been used in battle so it can be used again.
40 Discharge Electric Special Cool 80 100 30 15 A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
45 Lock-On Normal Other Smart -- -- -- 5 The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
51 Tri Attack Normal Special Beauty 80 100 20 10 The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.
56 Magic Coat Psychic Other Beauty -- -- -- 15 A barrier reflects back to the foe moves like Leech Seed and moves that damage status.
62 Zap Cannon Electric Special Cool 120 50 100 5 The user fires an electric blast like a cannon to inflict damage and cause paralysis.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam Ice Special Beauty 95 100 10 10 The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Ice Special Beauty 120 70 10 5 A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam Normal Special Cool 150 90 -- 5 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam Grass Special Cool 120 100 -- 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt Electric Special Cool 95 100 10 15 A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder Electric Special Cool 120 70 30 10 A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic Psychic Special Smart 90 100 10 10 The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball Ghost Special Smart 80 100 20 15 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave Electric Special Cool 60 -- -- 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM57 Charge Beam Electric Special Beauty 50 90 70 10 The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM67 Recycle Normal Other Smart -- -- -- 10 The user recycles a single-use item that has been used in battle so it can be used again.
TM68 Giga Impact Normal Physical Beauty 150 90 -- 5 The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash Normal Other Beauty -- 100 -- 20 The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave Electric Other Cool -- 100 -- 20 A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77 Psych Up Normal Other Smart -- -- -- 10 The user hypnotizes itself into copying any stat change made by the foe.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater Psychic Special Smart 100 100 -- 15 An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room Psychic Other Cute -- -- -- 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 65 60 70 85 75 40
EVs Earned 0 0 0 1 0 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
125 - 141
157 - 172
240 - 271
303 - 334
59 - 72
87 - 101
113 - 140
169 - 197
68 - 81
96 - 110
131 - 158
187 - 215
81 - 95
109 - 123
158 - 185
214 - 242
72 - 86
100 - 114
140 - 167
196 - 224
41 - 54
69 - 83
77 - 104
133 - 161
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
125 - 141
157 - 172
240 - 271
303 - 334
65 - 81
97 - 112
125 - 156
188 - 219
75 - 91
107 - 122
145 - 176
208 - 239
90 - 106
122 - 137
175 - 206
238 - 269
80 - 96
112 - 127
155 - 186
218 - 249
45 - 61
77 - 92
85 - 116
148 - 179
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
125 - 141
157 - 172
240 - 271
303 - 334
72 - 89
106 - 123
138 - 172
207 - 241
83 - 100
117 - 134
160 - 194
229 - 263
99 - 116
134 - 151
193 - 227
262 - 296
88 - 105
123 - 140
171 - 205
240 - 274
50 - 67
84 - 101
94 - 128
163 - 197

<- Flareon