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<- Mewtwo Chikorita ->

Mew
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Genderless
English Mew National 151 (1st Gen.)
Japanese Myuu Sinnoh --
French Mew Hoenn 306
German Mew Johto 250
Other Information
Species New Species Colour Pink Type(s) Psychic
Gender Genderless Height 0.4 m / 1'4" Weight 4 kg / 8.8 lbs
Egg Groups Wild Item Lum Berry - 100%
Advanced Information
Tier Uber Steps to hatch 30 720 GK/LK Power 20
Max. EXP 1 059 860 Base Happiness 100 Catch Rate 45
Abilities
Synchronize
Battle effect: When user is inflicted with Poison, Burn, or Paralysis status, the opponent is also inflicted. Immunities to status are taken into account.
Field effect: 1.5x chance of running into wild Pokémon with the same nature as the user when user is in the leading slot.
Locations
Diamond Transfer from GBA via Pal Park [None]
Pearl Transfer from GBA via Pal Park [None]
Pokédex Flavour Text
Red/Blue So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide.
Yellow When viewed through a microscope, this POKéMON's short, fine, delicate hair can be seen.
Gold Apparently, it appears only to those people who are pure of heart and have a strong desire to see it.
Silver Its DNA is said to contain the genetic codes of all POKéMON, so it can use all kinds of techniques.
Crystal Because it can learn any move, some people began research to see if it is the ancestor of all POKéMON.
Ruby MEW is said to possess the genetic composition of all POKéMON. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people.
Sapphire MEW is said to possess the genetic composition of all POKéMON. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people.
Emerald A MEW is said to possess the genes of all POKéMON. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people.
Fire Red A POKéMON of South America that was thought to have been extinct. It is very intelligent and learns any move.
Leaf Green So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide.
Diamond Because it can use all kinds of moves, many scientists believe MEW to be the ancestor of Pokémon.
Pearl Because it can use all kinds of moves, many scientists believe MEW to be the ancestor of Pokémon.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #8 Deposited (no data) Traded (no data)
GTSPlus Trade Station
Overall #7 Open #9 Traded #3 Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #2 Open #2 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]


Base form
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×2 ×2 ×1 ×1 ×0.5 ×1 ×1 ×2 ×1 ×1 ×1 ×1 ×1 ×0.5 ×1 ×1 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Pound Normal Physical Tough 40 100 -- 35 The foe is physically pounded with a long tail or a foreleg, etc.
0 Transform Normal Other Smart -- -- -- 10 The user transforms into a copy of the foe right down to having the same move set.
10 Mega Punch Normal Physical Tough 80 85 -- 20 The foe is slugged by a punch thrown with muscle-packed power.
20 Metronome Normal Other Cute -- -- -- 10 The user waggles a finger and stimulates the brain into randomly using nearly any move.
30 Psychic Psychic Special Smart 90 100 10 10 The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
40 Barrier Psychic Other Cool -- -- -- 30 The user throws up a sturdy wall that sharply raises its Defense stat.
50 Ancientpower Rock Special Tough 60 100 10 5 The user attacks with a prehistoric power. It may also raise all the user's stats at once.
60 Amnesia Psychic Other Cute -- -- -- 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
70 Me First Normal Other Cute -- -- -- 20 The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
80 Baton Pass Normal Other Cute -- -- -- 40 The user switches places with a party Pokémon in waiting, passing along any stat changes.
90 Nasty Plot Dark Other Cute -- -- -- 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
100 Aura Sphere Fighting Special Beauty 90 -- -- 20 The user looses a blast of aura power from deep within its body. This move is certain to hit.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM01 Focus Punch Fighting Physical Tough 150 100 -- 20 The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM02 Dragon Claw Dragon Physical Cool 80 100 -- 15 The user slashes the foe with huge, sharp claws.
TM03 Water Pulse Water Special Beauty 60 100 20 20 The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04 Calm Mind Psychic Other Smart -- -- -- 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05 Roar Normal Other Cool -- 100 -- 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Ice Other Beauty -- -- -- 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM08 Bulk Up Fighting Other Beauty -- -- -- 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM09 Bullet Seed Grass Physical Cool 10 100 -- 30 The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt Dark Other Smart -- 100 -- 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13 Ice Beam Ice Special Beauty 95 100 10 10 The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Ice Special Beauty 120 70 10 5 A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam Normal Special Cool 150 90 -- 5 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen Psychic Other Beauty -- -- -- 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM19 Giga Drain Grass Special Smart 60 100 -- 10 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20 Safeguard Normal Other Beauty -- -- -- 25 The user creates a protective field that prevents status problems for five turns.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam Grass Special Cool 120 100 -- 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt Electric Special Cool 95 100 10 15 A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder Electric Special Cool 120 70 30 10 A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake Ground Physical Tough 100 100 -- 10 The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Ground Physical Smart 80 100 -- 10 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic Psychic Special Smart 90 100 10 10 The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball Ghost Special Smart 80 100 20 15 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break Fighting Physical Cool 75 100 -- 15 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect Psychic Other Smart -- -- -- 20 A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34 Shock Wave Electric Special Cool 60 -- -- 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower Fire Special Beauty 95 100 10 15 The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM36 Sludge Bomb Poison Special Tough 90 100 30 10 The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM37 Sandstorm Rock Other Tough -- -- -- 10 A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast Fire Special Beauty 120 85 10 5 The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb Rock Physical Smart 50 80 100 10 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment Dark Other Tough -- 100 -- 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing Steel Physical Cool 70 90 10 25 The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM48 Skill Swap Psychic Other Smart -- -- -- 10 The user employs its psychic power to exchange abilities with the foe.
TM49 Snatch Dark Other Smart -- -- -- 10 The user steals the effects of any healing or status- changing move the foe attempts to use.
TM50 Overheat Fire Special Beauty 140 90 100 5 The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM51 Roost Flying Other Cool -- -- -- 10 The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM52 Focus Blast Fighting Special Cool 120 70 10 5 The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53 Energy Ball Grass Special Beauty 80 100 10 10 The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM54 False Swipe Normal Physical Cool 40 100 -- 40 A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM55 Brine Water Special Smart 65 100 -- 10 If the foe's HP is down to about half, this attack will hit with double the power.
TM56 Fling Dark Physical Tough ?? 100 -- 10 The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57