Cyndaquil
General Information - [Back to top ]
Sprites - View Gallery Page
Names
Pokédex Numbers
Male Female
English
Cyndaquil
National
155 (2nd Gen.)
Japanese
Hinoarashi
Sinnoh
--
French
Hericendre
Hoenn
310
German
Feurigel
Johto
4
Other Information
Species
Fire Mouse
Colour
Yellow
Type(s)
Fire
Gender
Male: 87.5% / Female: 12.5%
Height
0.5 m / 1'8"
Weight
7 kg / 15.4 lbs
Egg Groups
Ground
--------------------
Absol
Aipom
Ambipom
Ampharos
Arbok
Arcanine
Bibarel
Bidoof
Blaziken
Buizel
Buneary
Camerupt
Chimchar
Combusken
Cyndaquil
Delcatty
Delibird
Dewgong
Diglett
Donphan
Dugtrio
Dunsparce
Eevee
Ekans
Electrike
Empoleon
Espeon
Exploud
Farfetch'd
Flaaffy
Flareon
Floatzel
Furret
Girafarig
Glaceon
Glameow
Golduck
Granbull
Growlithe
Grumpig
Hippopotas
Hippowdon
Houndoom
Houndour
Infernape
Jolteon
Kecleon
Leafeon
Linoone
Lopunny
Loudred
Lucario
Luxio
Luxray
Mamoswine
Manectric
Mankey
Mareep
Mawile
Meowth
Mightyena
Miltank
Monferno
Nidoking
Nidoran F
Nidoran M
Nidorino
Ninetales
Numel
Nuzleaf
Pachirisu
Persian
Phanpy
Pikachu
Piloswine
Piplup
Ponyta
Poochyena
Primeape
Prinplup
Psyduck
Purugly
Quagsire
Quilava
Raichu
Rapidash
Raticate
Rattata
Rhydon
Rhyhorn
Rhyperior
Sandshrew
Sandslash
Sealeo
Seedot
Seel
Sentret
Seviper
Shiftry
Shinx
Skitty
Skuntank
Slaking
Slakoth
Smeargle
Sneasel
Snubbull
Spheal
Spinda
Spoink
Stantler
Stunky
Swinub
Tauros
Teddiursa
Torchic
Torkoal
Typhlosion
Umbreon
Ursaring
Vaporeon
Vigoroth
Vulpix
Wailmer
Wailord
Walrein
Weavile
Whismur
Wooper
Zangoose
Zigzagoon
Wild Item
(none)
Advanced Information
Tier
(none - see evolutions)
Steps to hatch
5 120
GK/LK Power
20
Max. EXP
1 059 860
Base Happiness
70
Catch Rate
45
Abilities
Blaze
Users
--------------------
Blaziken
Charizard
Charmander
Charmeleon
Chimchar
Combusken
Cyndaquil
Infernape
Monferno
Quilava
Torchic
Typhlosion
Battle effect: Boosts power of Fire moves by 1.5x when below 1/3 maximum HP.
Locations
Diamond
Transfer from GBA via Pal Park [None]
Pearl
Transfer from GBA via Pal Park [None]
Pokédex Flavour Text
Gold
It is timid, and always curls itself up in a ball. If attacked, it flares up its back for protection.
Silver
It usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.
Crystal
The fire that spouts from its back burns hottest when it is angry. The flaring flames intimidate foes.
Ruby
CYNDAQUIL protects itself by flaring up the flames on its back. The flames are vigorous if the POKéMON is angry. However, if it is tired, the flames splutter fitfully with incomplete combustion.
Sapphire
CYNDAQUIL protects itself by flaring up the flames on its back. The flames are vigorous if the POKéMON is angry. However, if it is tired, the flames splutter fitfully with incomplete combustion.
Emerald
It flares flames from its back to protect itself. The fire burns vigorously if the POKéMON is angry. When it is tired, it sputters with incomplete combustion.
Fire Red
It usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.
Leaf Green
It is timid and always curls itself up in a ball. If attacked, it flares up its back for protection.
Diamond
It has a timid nature. If it is startled, the flames on its back burn more vigorously.
Pearl
It has a timid nature. If it is startled, the flames on its back burn more vigorously.
Level-Up Attacks - [Back to top ]
Lv.
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
0
Tackle
35
95
--
35
A physical attack in which the user charges and slams into the foe with its whole body.
0
Leer
--
100
--
30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
4
Smokescreen
--
100
--
20
The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
10
Ember
40
100
10
25
The foe is attacked with small flames. The target may also be left with a burn.
13
Quick Attack
40
100
--
30
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
19
Flame Wheel
60
100
10
25
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.
22
Defense Curl
--
--
--
40
The user curls up to conceal weak spots and raise its Defense stat.
28
Swift
60
--
--
20
Star-shaped rays are shot at the foe. This attack never misses.
31
Lava Plume
80
100
30
15
An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.
37
Flamethrower
95
100
10
15
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
40
Rollout
30
90
--
20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
46
Double-edge
120
100
--
15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
49
Eruption
150
100
--
5
The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes.
TM/HM Attacks - [Back to top ]
TM/HM
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
TM06
Toxic
--
85
--
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10
Hidden Power
??
100
--
15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11
Sunny Day
--
--
--
5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17
Protect
--
--
--
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21
Frustration
??
100
--
20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27
Return
??
100
--
20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28
Dig
80
100
--
10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32
Double Team
--
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35
Flamethrower
95
100
10
15
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38
Fire Blast
120
85
10
5
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40
Aerial Ace
60
--
--
20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42
Facade
70
100
--
20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43
Secret Power
70
100
30
20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44
Rest
--
--
--
10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45
Attract
--
100
--
15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM50
Overheat
140
90
100
5
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM58
Endure
--
--
--
10
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM61
Will-O-Wisp
--
75
--
15
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM78
Captivate
--
100
--
20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82
Sleep Talk
--
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
TM83
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90
Substitute
--
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01
Cut
50
95
--
30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Egg Moves - [Back to top ]
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
Fury Swipes
18
80
--
15
The foe is raked with sharp claws or scythes for two to five times in quick succession.
Quick Attack
40
100
--
30
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Reversal
??
100
--
15
An all-out attack that becomes more powerful the less HP the user has.
Thrash
90
100
--
20
The user rampages and attacks for two to three turns. It then becomes confused, however.
Foresight
--
--
--
40
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Covet
40
100
--
40
The user endearingly approaches the foe, then steals the item the foe is holding.
Howl
--
--
--
40
The user howls loudly to raise its spirit, boosting its Attack stat.
Crush Claw
75
95
50
10
The user slashes the foe with hard and sharp claws. It may also lower the target's Defense.
Double-edge
120
100
--
15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Double Kick
30
100
--
30
The foe is quickly kicked twice in succession using both feet.
Flare Blitz
120
100
10
15
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
Statistics - [Back to top ]
Description
HP
ATK
DEF
SP ATK
SP DEF
SPD
Base Stats
39
52
43
60
50
65
EVs Earned
0
0
0
0
0
1
Hindering Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
99 - 115 131 - 146
188 - 219 251 - 282
51 - 65 80 - 94
98 - 126 155 - 183
43 - 57 72 - 86
82 - 110 139 - 167
59 - 72 87 - 101
113 - 140 169 - 197
50 - 63 78 - 92
95 - 122 151 - 179
63 - 77 91 - 105
122 - 149 178 - 206
Neutral Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
99 - 115 131 - 146
188 - 219 251 - 282
57 - 73 89 - 104
109 - 140 172 - 203
48 - 64 80 - 95
91 - 122 154 - 185
65 - 81 97 - 112
125 - 156 188 - 219
55 - 71 87 - 102
105 - 136 168 - 199
70 - 86 102 - 117
135 - 166 198 - 229
Beneficial Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
99 - 115 131 - 146
188 - 219 251 - 282
63 - 80 97 - 114
120 - 154 189 - 223
53 - 70 87 - 105
100 - 134 169 - 204
72 - 89 106 - 123
138 - 172 207 - 241
61 - 78 95 - 112
116 - 150 185 - 219
77 - 94 112 - 129
149 - 183 218 - 252