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<- Smeargle Hitmontop ->

Tyrogue
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male
English Tyrogue National 236 (2nd Gen.)
Japanese Barukii Sinnoh --
French Debugant Hoenn 371
German Rabauz Johto 143
Other Information
Species Scuffle Colour Purple Type(s) Fighting
Gender Male: 100% / Female: 0% Height 0.7 m / 2'4" Weight 21 kg / 46.3 lbs
Egg Groups Wild Item (none)
Advanced Information
Tier (none - see evolutions) Steps to hatch 6 400 GK/LK Power 40
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 75
Abilities
Guts
Battle effect: When inflicted with Burn, Sleep, Paralyze, or Poison, base Attack is boosted 1.5x.
Steadfast
Battle effect: Boosts Speed by one stage when flinched.
Locations
Diamond Routes 208 & 211-West [Rare, (Pokédar)]
Pearl Routes 208 & 211-West [Rare, (Pokédar)]
Pokédex Flavour Text
Gold It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses.
Silver Even though it is small, it can't be ignored because it will slug any handy target without warning.
Crystal To brush up on its fighting skills, it will challenge anyone. It has a very strong competitive spirit.
Ruby TYROGUE becomes stressed out if it does not get to train every day. When raising this POKéMON, the TRAINER must establish and uphold various training methods.
Sapphire TYROGUE becomes stressed out if it does not get to train every day. When raising this POKéMON, the TRAINER must establish and uphold various training methods.
Emerald TYROGUE become stressed out if they do not get to train every day. When raising this POKéMON, the TRAINER must establish a regular training schedule.
Fire Red Even though it is small, it can't be ignored because it will slug any handy target without warning.
Leaf Green It is always bursting with energy. To make itself stronger, it keeps on fighting even if it loses.
Diamond It is famous for its eagerness to fight and always nurses injuries from challenging larger foes.
Pearl It is famous for its eagerness to fight and always nurses injuries from challenging larger foes.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested (no data) Deposited (no data) Traded #3
GTSPlus Trade Station
Overall #136 Open #128 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #334 Open #334 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Tyrogue
Baby form

Hitmonlee
ATK > DEF at Level 20

Hitmonchan
ATK < DEF at Level 20

Hitmontop
ATK = DEF at Level 20
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×0.5 ×0.5 ×1 ×1 ×1 ×1 ×2 ×1 ×1 ×1 ×1 ×1 ×1 ×2 ×0.5 ×0.5 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
0 Helping Hand Normal Other Smart -- -- -- 20 A move that boosts the power of the ally's attack in a Double Battle.
0 Fake Out Normal Physical Cute 40 100 100 10 An attack that hits first and makes the target flinch. This move works only on the first turn.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up Fighting Other Beauty -- -- -- 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake Ground Physical Tough 100 100 -- 10 The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break Fighting Physical Cool 75 100 -- 15 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide Rock Physical Tough 75 90 30 10 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength Normal Physical Tough 80 100 -- 15 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Rapid Spin Normal Physical Cool 20 100 -- 40 A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Hi Jump Kick Fighting Physical Cool 100 90 -- 20 The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Mach Punch Fighting Physical Cool 40 100 -- 30 The user throws a punch at blinding speed. It is certain to strike first.
Mind Reader Normal Other Smart -- -- -- 5 The user senses the foe's movements with its mind to ensure its next attack does not miss.
Helping Hand Normal Other Smart -- -- -- 20 A move that boosts the power of the ally's attack in a Double Battle.
Counter Fighting Physical Tough ?? 100 -- 20 A retaliation move that counters any physical attack, inflicting double the damage taken.
Vacuum Wave Fighting Special Smart 40 100 -- 30 The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
Bullet Punch Steel Physical Smart 40 100 -- 30 The user strikes with a tough punch as fast as a bullet. This move always goes first.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 35 35 35 35 35 35
EVs Earned 0 1 0 0 0 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
95 - 111
127 - 142
180 - 211
243 - 274
36 - 50
64 - 78
68 - 95
124 - 152
36 - 50
64 - 78
68 - 95
124 - 152
36 - 50
64 - 78
68 - 95
124 - 152
36 - 50
64 - 78
68 - 95
124 - 152
36 - 50
64 - 78
68 - 95
124 - 152
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
95 - 111
127 - 142
180 - 211
243 - 274
40 - 56
72 - 87
75 - 106
138 - 169
40 - 56
72 - 87
75 - 106
138 - 169
40 - 56
72 - 87
75 - 106
138 - 169
40 - 56
72 - 87
75 - 106
138 - 169
40 - 56
72 - 87
75 - 106
138 - 169
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
95 - 111
127 - 142
180 - 211
243 - 274
44 - 61
79 - 96
83 - 117
152 - 186
44 - 61
79 - 96
83 - 117
152 - 186
44 - 61
79 - 96
83 - 117
152 - 186
44 - 61
79 - 96
83 - 117
152 - 186
44 - 61
79 - 96
83 - 117
152 - 186

<- Smeargle Hitmontop ->
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