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<- Elekid Miltank ->

Magby
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Magby National 240 (2nd Gen.)
Japanese Bubii Sinnoh --
French Magby Hoenn 375
German Magby Johto 150
Other Information
Species Live Coal Colour Red Type(s) Fire
Gender Male: 75% / Female: 25% Height 0.7 m / 2'4" Weight 21 kg / 46.3 lbs
Egg Groups Wild Item Magmarizer - 5%
Advanced Information
Tier (none - see evolutions) Steps to hatch 6 400 GK/LK Power 40
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 45
Abilities
Flame Body
Battle effect: 30% chance of inflicting Burn on opponent when hit by a contact move.
Field effect: Steps to hatch an egg are halved; if more than one Flame Body/Magma Armor Pokémon is present, it is still halved.
Locations
Diamond Stark Mountain, Route 227 (LG Inserted into DS) [Uncommon]
Pearl Stark Mountain, Route 227 (LG Inserted into DS) [Uncommon]
Pokédex Flavour Text
Gold Each and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.
Silver It is found in volcanic craters. Its body temp. is over 1100 degrees, so don't underestimate it.
Crystal It naturally spits an 1100-degree flame. It is said when many appear, it heralds a volcanic eruption.
Ruby MAGBY's state of health is determined by observing the fire it breathes. If the POKéMON is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Sapphire MAGBY's state of health is determined by observing the fire it breathes. If the POKéMON is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Emerald If a MAGBY is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Fire Red It is found in volcanic craters. Its body heat exceeds 1,100 degrees Fahrenheit, so don't underestimate it.
Leaf Green Each and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.
Diamond Its body temperature is around 1,100 degrees F. It is healthy if it is breathing yellow flames.
Pearl Its body temperature is around 1,100 degrees F. It is healthy if it is breathing yellow flames.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #4 Deposited #3 Traded #8
GTSPlus Trade Station
Overall #83 Open #79 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #68 Open #68 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Magby
Baby form

Magmar
Level 30

Magmortar
Trade with 126izer
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×0.5 ×1 ×1 ×1 ×1 ×0.5 ×1 ×1 ×0.5 ×2 ×0.5 ×1 ×1 ×1 ×2 ×0.5 ×2
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Smog Poison Special Tough 20 70 40 20 The foe is attacked with a discharge of filthy gases. It may also poison the target.
0 Leer Normal Other Cool -- 100 -- 30 The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
7 Ember Fire Special Beauty 40 100 10 25 The foe is attacked with small flames. The target may also be left with a burn.
10 Smokescreen Normal Other Smart -- 100 -- 20 The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
16 Faint Attack Dark Physical Smart 60 -- -- 20 The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
19 Fire Spin Fire Special Beauty 15 70 -- 15 The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
25 Confuse Ray Ghost Other Smart -- 100 -- 10 The foe is exposed to a sinister ray that triggers confusion.
28 Fire Punch Fire Physical Beauty 75 100 10 15 The foe is punched with a fiery fist. It may leave the target with a burn.
34 Lava Plume Fire Special Tough 80 100 30 15 An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns.
37 Flamethrower Fire Special Beauty 95 100 10 15 The foe is scorched with an intense blast of fire. The target may also be left with a burn.
43 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
46 Fire Blast Fire Special Beauty 120 85 10 5 The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM01 Focus Punch Fighting Physical Tough 150 100 -- 20 The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic Psychic Special Smart 90 100 10 10 The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM31 Brick Break Fighting Physical Cool 75 100 -- 15 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower Fire Special Beauty 95 100 10 15 The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast Fire Special Beauty 120 85 10 5 The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM50 Overheat Fire Special Beauty 140 90 100 5 The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM56 Fling Dark Physical Tough ?? 100 -- 10 The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp Fire Other Beauty -- 75 -- 15 The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Karate Chop Fighting Physical Tough 50 100 -- 25 The foe is attacked with a sharp chop. It has a high critical-hit ratio.
Mega Punch Normal Physical Tough 80 85 -- 20 The foe is slugged by a punch thrown with muscle-packed power.
Barrier Psychic Other Cool -- -- -- 30 The user throws up a sturdy wall that sharply raises its Defense stat.
Screech Normal Other Smart -- 85 -- 40 An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Cross Chop Fighting Physical Cool 100 80 -- 5 The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
Thunderpunch Electric Physical Cool 75 100 10 15 The foe is punched with an electrified fist. It may leave the target with paralysis.
Mach Punch Fighting Physical Cool 40 100 -- 30 The user throws a punch at blinding speed. It is certain to strike first.
Dynamicpunch Fighting Physical Cool 100 50 100 5 The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.
Flare Blitz Fire Physical Smart 120 100 10 15 The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 45 75 37 70 55 83
EVs Earned 0 0 0 0 0 1
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
105 - 121
137 - 152
200 - 231
263 - 294
72 - 86
100 - 114
140 - 167
196 - 224
38 - 52
66 - 80
71 - 99
128 - 156
68 - 81
96 - 110
131 - 158
187 - 215
54 - 68
82 - 96
104 - 131
160 - 188
79 - 93
108 - 122
154 - 182
211 - 239
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
105 - 121
137 - 152
200 - 231
263 - 294
80 - 96
112 - 127
155 - 186
218 - 249
42 - 58
74 - 89
79 - 110
142 - 173
75 - 91
107 - 122
145 - 176
208 - 239
60 - 76
92 - 107
115 - 146
178 - 209
88 - 104
120 - 135
171 - 202
234 - 265
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
105 - 121
137 - 152
200 - 231
263 - 294
88 - 105
123 - 140
171 - 205
240 - 274
46 - 63
81 - 98
87 - 121
156 - 190
83 - 100
117 - 134
160 - 194
229 - 263
66 - 83
101 - 118
127 - 161
196 - 230
97 - 114
131 - 149
188 - 222
257 - 292

<- Elekid Miltank ->
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