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<- Shroomish Slakoth ->

Breloom
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Breloom National 286 (3rd Gen.)
Japanese Kinogassa Sinnoh --
French Chapignon Hoenn 35
German Kapilz Johto --
Other Information
Species Mushroom Colour Green Type(s) Grass / Fighting
Gender Male: 50% / Female: 50% Height 1.2 m / 3'11" Weight 39 kg / 86.0 lbs
Egg Groups / Wild Item Kebia Berry - 5%
Advanced Information
Tier Over-Used (OU) Steps to hatch 3 840 GK/LK Power 60
Max. EXP 1 640 000 Base Happiness 70 Catch Rate 90
Abilities
Effect Spore
Battle effect: When hit by a contact move, opponent has a 10% chance of obtaining either Poison, Paralyze, or Sleep status effects.
Poison Heal
Battle effect: User's HP increases when inflicted by Poison status.
Locations
Diamond Evolve from Shroomish [Evolve]
Pearl Evolve from Shroomish [Evolve]
Pokédex Flavour Text
Ruby BRELOOM closes in on its foe with light and sprightly footwork, then throws punches with its stretchy arms. This POKéMON's fighting technique puts boxers to shame.
Sapphire The seeds ringing BRELOOM's tail are made of hardened toxic spores. It is horrible to eat the seeds. Just taking a bite of this POKéMON's seed will cause your stomach to rumble.
Emerald It scatters spores from holes in the cap on its head. It loves warm and humid climates. It feeds on trees and plants in fields and forests.
Fire Red The seeds on its tail are made of toxic spores. It knocks out foes with quick, virtually invisible punches.
Leaf Green The seeds on its tail are made of toxic spores. It knocks out foes with quick, virtually invisible punches.
Diamond Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.
Pearl Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #9 Deposited (no data) Traded #8
GTSPlus Trade Station
Overall #408 Open #421 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall (no data) Open (no data) Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Shroomish
Base form

Breloom
Level 23
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×1 ×0.5 ×1 ×0.5 ×1 ×2 ×4 ×1 ×0.5 ×0.5 ×2 ×1 ×2 ×2 ×0.5 ×0.5 ×0.5
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Absorb Grass Special Smart 20 100 -- 25 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
0 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
0 Stun Spore Grass Other Smart -- 75 -- 30 The user scatters a cloud of paralyzing powder. It may paralyze the target.
0 Leech Seed Grass Other Smart -- 90 -- 10 A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
5 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
9 Stun Spore Grass Other Smart -- 75 -- 30 The user scatters a cloud of paralyzing powder. It may paralyze the target.
13 Leech Seed Grass Other Smart -- 90 -- 10 A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
17 Mega Drain Grass Special Smart 40 100 -- 15 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
21 Headbutt Normal Physical Tough 70 100 30 15 The user sticks its head out and rams straight forward. It may make the foe flinch.
23 Mach Punch Fighting Physical Cool 40 100 -- 30 The user throws a punch at blinding speed. It is certain to strike first.
25 Counter Fighting Physical Tough ?? 100 -- 20 A retaliation move that counters any physical attack, inflicting double the damage taken.
29 Force Palm Fighting Physical Cool 60 100 30 10 The foe is attacked with a shock wave. It may also leave the target paralyzed.
33 Sky Uppercut Fighting Physical Cool 85 90 -- 15 The user attacks the foe with an uppercut thrown skyward with force.
37 Mind Reader Normal Other Smart -- -- -- 5 The user senses the foe's movements with its mind to ensure its next attack does not miss.
41 Seed Bomb Grass Physical Smart 80 100 -- 15 The user slams a barrage of hard- shelled seeds down on the foe from above.
45 Dynamicpunch Fighting Physical Cool 100 50 100 5 The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM01 Focus Punch Fighting Physical Tough 150 100 -- 20 The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up Fighting Other Beauty -- -- -- 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM09 Bullet Seed Grass Physical Cool 10 100 -- 30 The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam Normal Special Cool 150 90 -- 5 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain Grass Special Smart 60 100 -- 10 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM20 Safeguard Normal Other Beauty -- -- -- 25 The user creates a protective field that prevents status problems for five turns.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam Grass Special Cool 120 100 -- 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break Fighting Physical Cool 75 100 -- 15 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Poison Special Tough 90 100 30 10 The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM39 Rock Tomb Rock Physical Smart 50 80 100 10 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM49 Snatch Dark Other Smart -- -- -- 10 The user steals the effects of any healing or status- changing move the foe attempts to use.
TM52 Focus Blast Fighting Special Cool 120 70 10 5 The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53 Energy Ball Grass Special Beauty 80 100 10 10 The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM56 Fling Dark Physical Tough ?? 100 -- 10 The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM60 Drain Punch Fighting Physical Beauty 60 100 -- 5 An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM68 Giga Impact Normal Physical Beauty 150 90 -- 5 The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash Normal Other Beauty -- 100 -- 20 The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM71 Stone Edge Rock Physical Tough 100 80 -- 5 The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM75 Swords Dance Normal Other Beauty -- -- -- 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide Rock Physical Tough 75 90 30 10 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot Grass Special Smart ?? 100 -- 20 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut Normal Physical Cool 50 95 -- 30 The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength Normal Physical Tough 80 100 -- 15 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Fake Tears Dark Other Smart -- 100 -- 20 The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
Charm Normal Other Cute -- 100 -- 20 The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
False Swipe Normal Physical Cool 40 100 -- 40 A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
Helping Hand Normal Other Smart -- -- -- 20 A move that boosts the power of the ally's attack in a Double Battle.
Worry Seed Grass Other Beauty -- 100 -- 10 A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Wake-Up Slap Fighting Physical Smart 60 100 -- 10 This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.
Seed Bomb Grass Physical Smart 80 100 -- 15 The user slams a barrage of hard- shelled seeds down on the foe from above.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 60 130 80 60 60 70
EVs Earned 0