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<- Starly Staraptor ->

Staravia
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Staravia National 397 (4th Gen.)
Japanese Mukubaado Sinnoh 11
French Etourvol Hoenn --
German Staravia Johto --
Other Information
Species Starling Colour Brown Type(s) Normal / Flying
Gender Male: 50% / Female: 50% Height 0.6 m / 2'0" Weight 15 kg / 33.1 lbs
Egg Groups Wild Item Yache Berry - 5%
Advanced Information
Tier (none - see evolutions) Steps to hatch 3 840 GK/LK Power 40
Max. EXP 1 059 860 Base Happiness 70 Catch Rate 120
Abilities
Intimidate
Battle effect: Upon entry, lowers the opponent's Attack by one stage.
Field effect: Reduces chance of finding lower leveled Pokémon by 1/2.
Locations
Diamond Routes 209 & 212-North, Lake Valor, Trophy Garden, Spring Path, Safari Game [Common]
Pearl Routes 209 & 212-North, Lake Valor, Trophy Garden, Spring Path, Safari Game [Common]
Pokédex Flavour Text
Diamond It flies around forests and fields in search of bug Pokémon. It stays within a huge flock.
Pearl It lives in forests and fields. Squabbles over territory occur when flocks collide.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #2 Deposited #5 Traded (no data)
GTSPlus Trade Station
Overall #453 Open #430 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall (no data) Open (no data) Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Starly
Base form

Staravia
Level 14

Staraptor
Level 34
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×0.5 ×1 ×1 ×2 ×1 ×1 ×1 ×0 ×0.5 ×0 ×2 ×1 ×1 ×1 ×2 ×1 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
0 Growl Normal Other Cute -- 100 -- 40 The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
0 Quick Attack Normal Physical Cool 40 100 -- 30 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
5 Quick Attack Normal Physical Cool 40 100 -- 30 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
9 Wing Attack Flying Physical Cool 60 100 -- 35 The foe is struck with large, imposing wings spread wide to inflict damage.
13 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
18 Endeavor Normal Physical Tough ?? 100 -- 5 An attack move that cuts down the foe's HP to equal the user's HP.
23 Whirlwind Normal Other Smart -- 100 -- 20 The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
28 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
33 Take Down Normal Physical Tough 90 85 -- 20 A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
38 Agility Psychic Other Cool -- -- -- 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
43 Brave Bird Flying Physical Cute 120 100 -- 15 The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing Steel Physical Cool 70 90 10 25 The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost Flying Other Cool -- -- -- 10 The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck Flying Physical Cute 60 100 -- 20 The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM89 U-Turn Bug Physical Cute 70 100 -- 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly Flying Physical Smart 90 95 -- 15 The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM05 Defog Flying Other Beauty -- -- -- 15 Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Featherdance Flying Other Beauty -- 100 -- 15 The user covers the foe with a mass of down that sharply lowers the Attack stat.
Fury Attack Normal Physical Cool 15 85 -- 20 The foe is jabbed repeatedly with a horn or beak two to five times in a row.
Pursuit Dark Physical Smart 40 100 -- 20 An attack move that inflicts double damage if used on a foe that is switching out of battle.
Astonish Ghost Physical Cool 30 100 30 15 The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
Sand-Attack Ground Other Cute -- 100 -- 15 Sand is hurled in the foe's face, reducing its accuracy.
Foresight Normal Other Smart -- -- -- 40 Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Double-edge Normal Physical Tough 120 100 -- 15 A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 55 75 50 40 40 80
EVs Earned 0 0 0 0 0 2
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
115 - 131
147 - 162
220 - 251
283 - 314
72 - 86
100 - 114
140 - 167
196 - 224
50 - 63
78 - 92
95 - 122
151 - 179
41 - 54
69 - 83
77 - 104
133 - 161
41 - 54
69 - 83
77 - 104
133 - 161
77 - 90
105 - 119
149 - 176
205 - 233
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
115 - 131
147 - 162
220 - 251
283 - 314
80 - 96
112 - 127
155 - 186
218 - 249
55 - 71
87 - 102
105 - 136
168 - 199
45 - 61
77 - 92
85 - 116
148 - 179
45 - 61
77 - 92
85 - 116
148 - 179
85 - 101
117 - 132
165 - 196
228 - 259
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
115 - 131
147 - 162
220 - 251
283 - 314
88 - 105
123 - 140
171 - 205
240 - 274
61 - 78
95 - 112
116 - 150
185 - 219
50 - 67
84 - 101
94 - 128
163 - 197
50 - 67
84 - 101
94 - 128
163 - 197
94 - 111
128 - 145
182 - 216
251 - 285

<- Starly Staraptor ->
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