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<- Garchomp Riolu ->

Munchlax
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Munchlax National 446 (4th Gen.)
Japanese Gonbe Sinnoh 112
French Goinfrex Hoenn --
German Mampfaxo Johto --
Other Information
Species Big Eater Colour Black Type(s) Normal
Gender Male: 87.5% / Female: 12.5% Height 0.6 m / 2'0" Weight 105 kg / 231.4 lbs
Egg Groups Wild Item Leftovers - 100%
Advanced Information
Tier (none - see evolutions) Steps to hatch 10 240 GK/LK Power 100
Max. EXP 1 250 000 Base Happiness 70 Catch Rate 50
Abilities
PickUp
Field effect: 10% chance of user holding an item after battle; the items that can be held correspond to the user's level. Will not work if user is already holding an item.
Thick Fat
Battle effect: Ice and Fire type moves do 1/2 damage to user.
Locations
Diamond Sweet Honey Trees, Breed Snorlax with Full Incense Attached [Rare]
Pearl Sweet Honey Trees, Breed Snorlax with Full Incense Attached [Rare]
Pokédex Flavour Text
Diamond It wolfs down its weight in food once a day, swallowing food whole with almost no chewing.
Pearl It hides food under its long body hair. However, it forgets it has hidden the food.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested (no data) Deposited #4 Traded (no data)
GTSPlus Trade Station
Overall #61 Open #56 Traded #76 Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #104 Open #104 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Munchlax
Breed parent holding Full Incense

Snorlax
Happiness
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×1 ×1 ×1 ×1 ×2 ×1 ×1 ×0 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1 ×1
With Thick Fat
×1 ×1 ×1 ×1 ×2 ×0.5 ×1 ×0 ×1 ×1 ×0.5 ×1 ×1 ×1 ×1 ×1 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Metronome Normal Other Cute -- -- -- 10 The user waggles a finger and stimulates the brain into randomly using nearly any move.
0 Odor Sleuth Normal Other Smart -- -- -- 40 Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
0 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
4 Defense Curl Normal Other Cute -- -- -- 40 The user curls up to conceal weak spots and raise its Defense stat.
9 Amnesia Psychic Other Cute -- -- -- 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
12 Lick Ghost Physical Tough 20 100 30 30 The foe is licked with a long tongue, causing damage. It may also paralyze the target.
17 Recycle Normal Other Smart -- -- -- 10 The user recycles a single-use item that has been used in battle so it can be used again.
20 Screech Normal Other Smart -- 85 -- 40 An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
25 Stockpile Normal Other Tough -- -- -- 20 The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
28 Swallow Normal Other Tough -- -- -- 10 The power stored using the move Stockpile is absorbed by the user to heal its HP.
33 Body Slam Normal Physical Tough 85 100 30 15 The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
36 Fling Dark Physical Tough ?? 100 -- 10 The user flings its held item at the foe to attack. Its power and effects depend on the item.
41 Rollout Rock Physical Tough 30 90 -- 20 The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
44 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
49 Last Resort Normal Physical Cute 130 100 -- 5 This move can be used only after the user has used all the other moves it knows in the battle.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM01 Focus Punch Fighting Physical Tough 150 100 -- 20 The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03 Water Pulse Water Special Beauty 60 100 20 20 The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam Ice Special Beauty 95 100 10 10 The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Ice Special Beauty 120 70 10 5 A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam Grass Special Cool 120 100 -- 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24 Thunderbolt Electric Special Cool 95 100 10 15 A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder Electric Special Cool 120 70 30 10 A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake Ground Physical Tough 100 100 -- 10 The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic Psychic Special Smart 90 100 10 10 The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball Ghost Special Smart 80 100 20 15 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break Fighting Physical Cool 75 100 -- 15 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave Electric Special Cool 60 -- -- 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower Fire Special Beauty 95 100 10 15 The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37 Sandstorm Rock Other Tough -- -- -- 10 A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast Fire Special Beauty 120 85 10 5 The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb Rock Physical Smart 50 80 100 10 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM56 Fling Dark Physical Tough ?? 100 -- 10 The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM67 Recycle Normal Other Smart -- -- -- 10 The user recycles a single-use item that has been used in battle so it can be used again.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide Rock Physical Tough 75 90 30 10 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf Water Special Beauty 95 100 -- 15 It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength Normal Physical Tough 80 100 -- 15 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM08 Rock Climb Normal Physical Cool 90 85 20 20 A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Lick Ghost Physical Tough 20 100 30 30 The foe is licked with a long tongue, causing damage. It may also paralyze the target.
Charm Normal Other Cute -- 100 -- 20 The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Double-edge Normal Physical Tough 120 100 -- 15 A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Curse ??? Other Tough -- -- -- 10 A move that works differently for the Ghost type than for all the other types.
Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Whirlwind Normal Other Smart -- 100 -- 20 The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Pursuit Dark Physical Smart 40 100 -- 20 An attack move that inflicts double damage if used on a foe that is switching out of battle.
Zen Headbutt Psychic Physical Beauty 80 90 20 15 The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 135 85 40 40 85 5
EVs Earned 1 0 0 0 0 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
195 - 211
227 - 242
380 - 411
443 - 474
81 - 95
109 - 123
158 - 185
214 - 242
41 - 54
69 - 83
77 - 104
133 - 161
41 - 54
69 - 83
77 - 104
133 - 161
81 - 95
109 - 123
158 - 185
214 - 242
9 - 23
37 - 51
14 - 41
70 - 98
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
195 - 211
227 - 242
380 - 411
443 - 474
90 - 106
122 - 137
175 - 206
238 - 269
45 - 61
77 - 92
85 - 116
148 - 179
45 - 61
77 - 92
85 - 116
148 - 179
90 - 106
122 - 137
175 - 206
238 - 269
10 - 26
42 - 57
15 - 46
78 - 109
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
195 - 211
227 - 242
380 - 411
443 - 474
99 - 116
134 - 151
193 - 227
262 - 296
50 - 67
84 - 101
94 - 128
163 - 197
50 - 67
84 - 101
94 - 128
163 - 197
99 - 116
134 - 151
193 - 227
262 - 296
11 - 28
46 - 63
17 - 51
86 - 120

<- Garchomp Riolu ->
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