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<- Growlithe Poliwag ->

Arcanine
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Arcanine National 59 (1st Gen.)
Japanese Uindi Sinnoh --
French Arcanin Hoenn 246
German Arkani Johto 128
Other Information
Species Legendary Colour Brown Type(s) Fire
Gender Male: 75% / Female: 25% Height 1.9 m / 6'3" Weight 155 kg / 341.6 lbs
Egg Groups Wild Item Rawst Berry - 100%
Advanced Information
Tier Border Line (BL) Steps to hatch 5 120 GK/LK Power 100
Max. EXP 1 250 000 Base Happiness 70 Catch Rate 75
Abilities
Intimidate
Battle effect: Upon entry, lowers the opponent's Attack by one stage.
Field effect: Reduces chance of finding lower leveled Pokémon by 1/2.
Flash Fire
Battle effect: When Pokémon is hit by a Fire attack, the power of the Pokémon's Fire moves are boosted 1.5x.
Locations
Diamond Evolve from Growlithe [Evolve]
Pearl Evolve from Growlithe [Evolve]
Pokédex Flavour Text
Red/Blue A POKéMON that has been admired since the past for its beauty. It runs agilely as if on wings.
Yellow A legendary POKéMON in China. Many people are charmed by its grace and beauty while running.
Gold This legendary Chinese POKEMON is considered magnificent. Many people are enchanted by its grand mane.
Silver Its magnificent bark conveys a sense of majesty. Anyone hearing it can't help but grovel before it.
Crystal An ancient picture scroll shows that people were attracted to its movement as it ran through prairie s.
Ruby ARCANINE is known for its high speed. It is said to be capable of running over 6,200 miles in a single day and night. The fire that blazes wildly within this POKéMON's body is its source of power.
Sapphire ARCANINE is known for its high speed. It is said to be capable of running over 6,200 miles in a single day and night. The fire that blazes wildly within this POKéMON's body is its source of power.
Emerald This fleet-footed POKéMON is said to run over 6,200 miles in a single day and night. The fire that blazes wildly within its body is its source of power.
Fire Red A POKéMON that is described in Chinese legends. It is said to race at an unbelievable speed.
Leaf Green A POKéMON that has long been admired for its beauty. It runs agilely as if on wings.
Diamond Its proud and regal appearance has captured the hearts of people since long ago.
Pearl Its proud and regal appearance has captured the hearts of people since long ago.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested (no data) Deposited #1 Traded #1
GTSPlus Trade Station
Overall #176 Open #163 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #194 Open #194 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Growlithe
Base form

Arcanine
Fire Stone
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×0.5 ×1 ×1 ×1 ×1 ×0.5 ×1 ×1 ×0.5 ×2 ×0.5 ×1 ×1 ×1 ×2 ×0.5 ×2
With Flash Fire
×0.5 ×1 ×1 ×1 ×1 ×0 ×1 ×1 ×0.5 ×2 ×0.5 ×1 ×1 ×1 ×2 ×0.5 ×2
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Thunder Fang Electric Physical Smart 65 95 10 15 The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
0 Bite Dark Physical Tough 60 100 30 25 The foe is bitten with viciously sharp fangs. It may make the target flinch.
0 Roar Normal Other Cool -- 100 -- 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
0 Fire Fang Fire Physical Beauty 65 95 10 15 The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
0 Odor Sleuth Normal Other Smart -- -- -- 40 Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
39 Extremespeed Normal Physical Cool 80 100 -- 5 The user charges the foe at blinding speed. This attack always goes before any other move.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM05 Roar Normal Other Cool -- 100 -- 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam Normal Special Cool 150 90 -- 5 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam Grass Special Cool 120 100 -- 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Ground Physical Smart 80 100 -- 10 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower Fire Special Beauty 95 100 10 15 The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast Fire Special Beauty 120 85 10 5 The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM50 Overheat Fire Special Beauty 140 90 100 5 The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse Dragon Special Smart 90 100 -- 10 The foe is attacked with a shock wave generated by the user's gaping mouth.
TM61 Will-O-Wisp Fire Other Beauty -- 75 -- 15 The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM68 Giga Impact Normal Physical Beauty 150 90 -- 5 The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength Normal Physical Tough 80 100 -- 15 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM08 Rock Climb Normal Physical Cool 90 85 20 20 A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Body Slam Normal Physical Tough 85 100 30 15 The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Safeguard Normal Other Beauty -- -- -- 25 The user creates a protective field that prevents status problems for five turns.
Crunch Dark Physical Tough 80 100 20 15 The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
Thrash Normal Physical Tough 90 100 -- 20 The user rampages and attacks for two to three turns. It then becomes confused, however.
Fire Spin Fire Special Beauty 15 70 -- 15 The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
Howl Normal Other Cool -- -- -- 40 The user howls loudly to raise its spirit, boosting its Attack stat.
Heat Wave Fire Special Beauty 100 90 10 10 The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Double-edge Normal Physical Tough 120 100 -- 15 A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Flare Blitz Fire Physical Smart 120 100 10 15 The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 90 110 80 100 80 95
EVs Earned 0 2 0 0 0 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
150 - 166
182 - 197
290 - 321
353 - 384
104 - 117
132 - 146
203 - 230
259 - 287
77 - 90
105 - 119
149 - 176
205 - 233
95 - 108
123 - 137
185 - 212
241 - 269
77 - 90
105 - 119
149 - 176
205 - 233
90 - 104
118 - 132
176 - 203
232 - 260
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
150 - 166
182 - 197
290 - 321
353 - 384
115 - 131
147 - 162
225 - 256
288 - 319
85 - 101
117 - 132
165 - 196
228 - 259
105 - 121
137 - 152
205 - 236
268 - 299
85 - 101
117 - 132
165 - 196
228 - 259
100 - 116
132 - 147
195 - 226
258 - 289
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
150 - 166
182 - 197
290 - 321
353 - 384
127 - 144
161 - 178
248 - 282
317 - 351
94 - 111
128 - 145
182 - 216
251 - 285
116 - 133
150 - 167
226 - 260
295 - 329
94 - 111
128 - 145
182 - 216
251 - 285
110 - 127
145 - 162
215 - 249
284 - 318

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