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<- Lileep Anorith ->

Cradily
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Cradily National 346 (3rd Gen.)
Japanese Yureidoru Sinnoh --
French Vacilys Hoenn 134
German Wielie Johto --
Other Information
Species Barnacle Colour Green Type(s) Rock / Grass
Gender Male: 87.5% / Female: 12.5% Height 1.5 m / 4'11" Weight 60 kg / 132.2 lbs
Egg Groups Wild Item Big Root - 5%
Advanced Information
Tier Border Line (BL) Steps to hatch 7 680 GK/LK Power 80
Max. EXP 600 000 Base Happiness 70 Catch Rate 45
Abilities
Suction Cups
Battle effect: User is immune to force-switch moves.
Field effect: Easier to fish.
Locations
Diamond Evolve from Lileep [Evolve]
Pearl Evolve from Lileep [Evolve]
Pokédex Flavour Text
Ruby CRADILY roams around the ocean floor in search of food. This POKéMON freely extends its tree trunk-like neck and captures unwary prey using its eight tentacles.
Sapphire CRADILY's body serves as an anchor, preventing it from being washed away in rough seas. This POKéMON secretes a strong digestive fluid from its tentacles.
Emerald It drags its heavy body along the seafloor. It makes its nest in the shallows of warm seas. CRADILY can be seen on beaches when the tide goes out.
Fire Red It ensnares prey with its eight tentacles. It then melts the prey with a strong acid before feeding.
Leaf Green It ensnares prey with its eight tentacles. It then melts the prey with a strong acid before feeding.
Diamond It lives in the shallows of warm seas. When the tide goes out, it digs up prey from beaches.
Pearl It lives in the shallows of warm seas. When the tide goes out, it digs up prey from beaches.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #4 Deposited #6 Traded (no data)
GTSPlus Trade Station
Overall #366 Open #358 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #294 Open #294 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Lileep
Base form

Cradily
Level 40
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×2 ×1 ×1 ×0.5 ×2 ×1 ×1 ×1 ×1 ×1 ×2 ×0.5 ×1 ×1 ×1 ×2 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Astonish Ghost Physical Cool 30 100 30 15 The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
0 Constrict Normal Physical Tough 10 100 10 35 The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed.
0 Acid Poison Special Smart 40 100 10 30 The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
0 Ingrain Grass Other Smart -- -- -- 20 The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
8 Acid Poison Special Smart 40 100 10 30 The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
15 Ingrain Grass Other Smart -- -- -- 20 The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
22 Confuse Ray Ghost Other Smart -- 100 -- 10 The foe is exposed to a sinister ray that triggers confusion.
29 Amnesia Psychic Other Cute -- -- -- 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
36 Ancientpower Rock Special Tough 60 100 10 5 The user attacks with a prehistoric power. It may also raise all the user's stats at once.
46 Gastro Acid Poison Other Beauty -- 100 -- 10 The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability.
56 Energy Ball Grass Special Beauty 80 100 10 10 The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
66 Stockpile Normal Other Tough -- -- -- 20 The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
66 Spit Up Normal Special Tough ?? 100 -- 10 The power stored using the move Stockpile is released at once in an attack.
66 Swallow Normal Other Tough -- -- -- 10 The power stored using the move Stockpile is absorbed by the user to heal its HP.
76 Wring Out Normal Special Smart ?? 100 -- 5 The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed Grass Physical Cool 10 100 -- 30 The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam Normal Special Cool 150 90 -- 5 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain Grass Special Smart 60 100 -- 10 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam Grass Special Cool 120 100 -- 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM26 Earthquake Ground Physical Tough 100 100 -- 10 The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Poison Special Tough 90 100 30 10 The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM37 Sandstorm Rock Other Tough -- -- -- 10 A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb Rock Physical Smart 50 80 100 10 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53 Energy Ball Grass Special Beauty 80 100 10 10 The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact Normal Physical Beauty 150 90 -- 5 The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish Rock Other Tough -- -- -- 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM70 Flash Normal Other Beauty -- 100 -- 20 The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM71 Stone Edge Rock Physical Tough 100 80 -- 5 The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM75 Swords Dance Normal Other Beauty -- -- -- 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76 Stealth Rock Rock Other Cool -- -- -- 20 The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide Rock Physical Tough 75 90 30 10 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot Grass Special Smart ?? 100 -- 20 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength Normal Physical Tough 80 100 -- 15 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Barrier Psychic Other Cool -- -- -- 30 The user throws up a sturdy wall that sharply raises its Defense stat.
Recover Normal Other Smart -- -- -- 10 A self-healing move. The user restores its own HP by up to half of its max HP.
Mirror Coat Psychic Special Beauty ?? 100 -- 20 A retaliation move that counters any special attack, inflicting double the damage taken.
Rock Slide Rock Physical Tough 75 90 30 10 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Wring Out Normal Special Smart ?? 100 -- 5 The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power.
Tickle Normal Other Cute -- 100 -- 20 The user tickles the foe into laughing, reducing its Attack and Defense stats.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 86 81 97 81 107 43
EVs Earned 0 0 0 0 2 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
146 - 162
178 - 193
282 - 313
345 - 376
77 - 91
106 - 120
150 - 178
207 - 235
92 - 106
120 - 134
179 - 207
236 - 264
77 - 91
106 - 120
150 - 178
207 - 235
101 - 115
129 - 143
197 - 225
254 - 282
43 - 57
72 - 86
82 - 110
139 - 167
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
146 - 162
178 - 193
282 - 313
345 - 376
86 - 102
118 - 133
167 - 198
230 - 261
102 - 118
134 - 149
199 - 230
262 - 293
86 - 102
118 - 133
167 - 198
230 - 261
112 - 128
144 - 159
219 - 250
282 - 313
48 - 64
80 - 95
91 - 122
154 - 185
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
146 - 162
178 - 193
282 - 313
345 - 376
95 - 112
129 - 146
184 - 218
253 - 287
112 - 129
147 - 164
219 - 253
288 - 322
95 - 112
129 - 146
184 - 218
253 - 287
123 - 140
158 - 175
241 - 275
310 - 344
53 - 70
87 - 105
100 - 134
169 - 204

<- Lileep