Diglett
General Information - [Back to top ]
Sprites - View Gallery Page
Names
Pokédex Numbers
Male Female
English
Diglett
National
50 (1st Gen.)
Japanese
Diguda
Sinnoh
--
French
Taupiqueur
Hoenn
239
German
Digda
Johto
132
Other Information
Species
Mole
Colour
Brown
Type(s)
Ground
Gender
Male: 50% / Female: 50%
Height
0.2 m / 0'8"
Weight
0 kg / 0.0 lbs
Egg Groups
Ground
--------------------
Absol
Aipom
Ambipom
Ampharos
Arbok
Arcanine
Bibarel
Bidoof
Blaziken
Buizel
Buneary
Camerupt
Chimchar
Combusken
Cyndaquil
Delcatty
Delibird
Dewgong
Diglett
Donphan
Dugtrio
Dunsparce
Eevee
Ekans
Electrike
Empoleon
Espeon
Exploud
Farfetch'd
Flaaffy
Flareon
Floatzel
Furret
Girafarig
Glaceon
Glameow
Golduck
Granbull
Growlithe
Grumpig
Hippopotas
Hippowdon
Houndoom
Houndour
Infernape
Jolteon
Kecleon
Leafeon
Linoone
Lopunny
Loudred
Lucario
Luxio
Luxray
Mamoswine
Manectric
Mankey
Mareep
Mawile
Meowth
Mightyena
Miltank
Monferno
Nidoking
Nidoran F
Nidoran M
Nidorino
Ninetales
Numel
Nuzleaf
Pachirisu
Persian
Phanpy
Pikachu
Piloswine
Piplup
Ponyta
Poochyena
Primeape
Prinplup
Psyduck
Purugly
Quagsire
Quilava
Raichu
Rapidash
Raticate
Rattata
Rhydon
Rhyhorn
Rhyperior
Sandshrew
Sandslash
Sealeo
Seedot
Seel
Sentret
Seviper
Shiftry
Shinx
Skitty
Skuntank
Slaking
Slakoth
Smeargle
Sneasel
Snubbull
Spheal
Spinda
Spoink
Stantler
Stunky
Swinub
Tauros
Teddiursa
Torchic
Torkoal
Typhlosion
Umbreon
Ursaring
Vaporeon
Vigoroth
Vulpix
Wailmer
Wailord
Walrein
Weavile
Whismur
Wooper
Zangoose
Zigzagoon
Wild Item
Soft Sand - 5%
Advanced Information
Tier
(none - see evolutions)
Steps to hatch
5 120
GK/LK Power
20
Max. EXP
1 000 000
Base Happiness
70
Catch Rate
255
Abilities
Sand Veil
Users
--------------------
Cacnea
Cacturne
Diglett
Dugtrio
Gabite
Garchomp
Gible
Gligar
Gliscor
Sandshrew
Sandslash
Battle effect: Boosts user Evasion by 1/6 when in Sandstorm. Field effect: 1.5x chance of running into wild Pokémon if the user is in the leading slot during a Sandstorm.
Arena Trap
Users
--------------------
Diglett
Dugtrio
Trapinch
Battle effect: Opponent cannot switch out unless they are immune to ground attacks. Field effect: 2x chance of running into wild Pokémon if the user is in the leading slot.
Locations
Diamond
Route 228 [Uncommon]
Pearl
Route 228 [Uncommon]
Pokédex Flavour Text
Red/Blue
Lives about one yard underground where it feeds on plant roots. It sometimes appears above ground.
Yellow
It prefers dark places. It spends most of its time underground, though it may pop up in caves.
Gold
Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.
Silver
If a DIGLETT DIGS through a field, it leaves the soil perfectly tilled and ideal for planting crops.
Crystal
It digs underground and chews on tree roots, sticking its head out only when the sun isn't bright.
Ruby
DIGLETT are raised in most farms. The reason is simple - wherever this POKéMON burrows, the soil is left perfectly tilled for planting crops. This soil is made ideal for growing delicious vegetables.
Sapphire
DIGLETT are raised in most farms. The reason is simple - wherever this POKéMON burrows, the soil is left perfectly tilled for planting crops. This soil is made ideal for growing delicious vegetables.
Emerald
DIGLETT are raised in most farms. The reason is simple--wherever they burrow, the soil is left perfectly tilled for growing delicious crops.
Fire Red
It burrows through the ground at a shallow depth. It leaves raised earth in its wake, making it easy to spot.
Leaf Green
Lives about one yard underground where it feeds on plant roots. It sometimes appears aboveground.
Diamond
A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.
Pearl
A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.
Level-Up Attacks - [Back to top ]
Lv.
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
0
Scratch
40
100
--
35
Hard, pointed, and sharp claws rake the foe to inflict damage.
0
Sand-Attack
--
100
--
15
Sand is hurled in the foe's face, reducing its accuracy.
4
Growl
--
100
--
40
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
7
Astonish
30
100
30
15
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
12
Magnitude
??
100
--
30
The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
15
Mud-Slap
20
100
100
10
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
18
Dig
80
100
--
10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
23
Sucker Punch
80
100
--
5
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
26
Earth Power
90
100
10
10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
29
Mud Bomb
65
85
30
10
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
34
Slash
70
100
--
20
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
37
Earthquake
100
100
--
10
The user sets off an earthquake that hits all the Pokémon in the battle.
40
Fissure
??
30
--
5
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
TM/HM Attacks - [Back to top ]
TM/HM
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
TM06
Toxic
--
85
--
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10
Hidden Power
??
100
--
15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11
Sunny Day
--
--
--
5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17
Protect
--
--
--
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21
Frustration
??
100
--
20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26
Earthquake
100
100
--
10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27
Return
??
100
--
20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28
Dig
80
100
--
10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32
Double Team
--
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36
Sludge Bomb
90
100
30
10
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM37
Sandstorm
--
--
--
10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39
Rock Tomb
50
80
100
10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40
Aerial Ace
60
--
--
20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42
Facade
70
100
--
20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43
Secret Power
70
100
30
20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44
Rest
--
--
--
10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45
Attract
--
100
--
15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46
Thief
40
100
--
10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58
Endure
--
--
--
10
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM65
Shadow Claw
70
100
--
15
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM76
Stealth Rock
--
--
--
20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78
Captivate
--
100
--
20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80
Rock Slide
75
90
30
10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82
Sleep Talk
--
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
TM83
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90
Substitute
--
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01
Cut
50
95
--
30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM06
Rock Smash
40
100
50
15
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves - [Back to top ]
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
Faint Attack
60
--
--
20
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Screech
--
85
--
40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Ancientpower
60
100
10
5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Pursuit
40
100
--
20
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Beat Up
10
100
--
10
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Uproar
50
100
--
10
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Rock Slide
75
90
30
10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Mud Bomb
65
85
30
10
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
Astonish
30
100
30
15
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
Statistics - [Back to top ]
Description
HP
ATK
DEF
SP ATK
SP DEF
SPD
Base Stats
10
55
25
35
45
95
EVs Earned
0
0
0
0
0
1
Hindering Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
70 - 86 102 - 117
130 - 161 193 - 224
54 - 68 82 - 96
104 - 131 160 - 188
27 - 41 55 - 69
50 - 77 106 - 134
36 - 50 64 - 78
68 - 95 124 - 152
45 - 59 73 - 87
86 - 113 142 - 170
90 - 104 118 - 132
176 - 203 232 - 260
Neutral Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
70 - 86 102 - 117
130 - 161 193 - 224
60 - 76 92 - 107
115 - 146 178 - 209
30 - 46 62 - 77
55 - 86 118 - 149
40 - 56 72 - 87
75 - 106 138 - 169
50 - 66 82 - 97
95 - 126 158 - 189
100 - 116 132 - 147
195 - 226 258 - 289
Beneficial Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
70 - 86 102 - 117
130 - 161 193 - 224
66 - 83 101 - 118
127 - 161 196 - 230
33 - 50 68 - 85
61 - 95 130 - 164
44 - 61 79 - 96
83 - 117 152 - 186
55 - 72 90 - 107
105 - 139 174 - 208
110 - 127 145 - 162
215 - 249 284 - 318