Dodrio
General Information - [Back to top ]
Sprites - View Gallery Page
Names
Pokédex Numbers
Male Female
English
Dodrio
National
85 (1st Gen.)
Japanese
Dodoiro
Sinnoh
--
French
Dodrio
Hoenn
93
German
Dodri
Johto
200
Other Information
Species
Triple Bird
Colour
Brown
Type(s)
Normal / Flying
Gender
Male: 50% / Female: 50%
Height
1.8 m / 5'11"
Weight
85 kg / 187.3 lbs
Egg Groups
Flying
--------------------
Aerodactyl
Altaria
Chatot
Crobat
Dodrio
Doduo
Farfetch'd
Fearow
Golbat
Honchkrow
Hoothoot
Murkrow
Natu
Noctowl
Pelipper
Pidgeot
Pidgeotto
Pidgey
Skarmory
Spearow
Staraptor
Staravia
Starly
Swablu
Swellow
Taillow
Togekiss
Togetic
Wingull
Xatu
Zubat
Wild Item
Sharp Beak - 5%
Advanced Information
Tier
Border Line (BL)
Steps to hatch
5 120
GK/LK Power
80
Max. EXP
1 000 000
Base Happiness
70
Catch Rate
45
Abilities
Run Away
Users
--------------------
Aipom
Buneary
Dodrio
Doduo
Dunsparce
Eevee
Furret
Pachirisu
Ponyta
Poochyena
Rapidash
Raticate
Rattata
Sentret
Snubbull
Battle effect: Can run away from any wild Pokémon battle. Cannot run from trapping moves or abilities such as Block or Arena Trap.
Early Bird
Users
--------------------
Dodrio
Doduo
Girafarig
Houndoom
Houndour
Kangaskhan
Ledian
Ledyba
Natu
Nuzleaf
Seedot
Shiftry
Xatu
Battle effect: Sleep duration decreased by 1/2.
Locations
Diamond
Evolve from Doduo [Evolve]
Pearl
Evolve from Doduo [Evolve]
Pokédex Flavour Text
Red/Blue
Uses its three brains to execute complex plans. While two heads sleep, one head stays awake.
Yellow
One of DODUO's 2 heads splits to form a unique species. It runs close to 40 MPH in prairies.
Gold
It collects data and plans three times as wisely, but it may think too much and become immobilized.
Silver
If one of the heads gets to eat, the others will be satisfied, too, and they will stop squabbling.
Crystal
An enemy that takes its eyes off any of the three heads--even for a second--will get pecked severely.
Ruby
Watch out if DODRIO's three heads are looking in three separate directions. It's a sure sign that it is on its guard. Don't go near this POKéMON if it's being wary - it may decide to peck you.
Sapphire
Apparently, the heads aren't the only parts of the body that DODRIO has three of. It has three sets of hearts and lungs as well, so it is capable of running long distances without rest.
Emerald
A peculiar POKéMON species with three heads. It vigorously races across grassy plains even in arid seasons with little rainfall.
Fire Red
An odd species that is rarely found. The three heads respectively represent joy, sadness, and anger.
Leaf Green
Uses its three brains to execute complex plans. While two heads sleep, one head is said to stay awake.
Diamond
When DODUO evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
Pearl
When DODUO evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
Level-Up Attacks - [Back to top ]
Lv.
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
0
Pluck
60
100
--
20
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
0
Peck
35
100
--
35
The foe is jabbed with a sharply pointed beak or horn.
0
Growl
--
100
--
40
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
0
Quick Attack
40
100
--
30
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
0
Rage
20
100
--
20
While this move is in use, it gains attack power each time the user is hit in battle.
5
Quick Attack
40
100
--
30
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
10
Rage
20
100
--
20
While this move is in use, it gains attack power each time the user is hit in battle.
14
Fury Attack
15
85
--
20
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
19
Pursuit
40
100
--
20
An attack move that inflicts double damage if used on a foe that is switching out of battle.
23
Uproar
50
100
--
10
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
28
Acupressure
--
--
--
30
The user applies pressure to stress points, sharply boosting one of its stats.
34
Tri Attack
80
100
20
10
The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.
41
Agility
--
--
--
30
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
47
Drill Peck
80
100
--
20
A corkscrewing attack with the sharp beak acting as a drill.
54
Endeavor
??
100
--
5
An attack move that cuts down the foe's HP to equal the user's HP.
TM/HM Attacks - [Back to top ]
TM/HM
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
TM06
Toxic
--
85
--
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10
Hidden Power
??
100
--
15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11
Sunny Day
--
--
--
5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12
Taunt
--
100
--
20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15
Hyper Beam
150
90
--
5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17
Protect
--
--
--
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21
Frustration
??
100
--
20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27
Return
??
100
--
20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32
Double Team
--
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40
Aerial Ace
60
--
--
20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41
Torment
--
100
--
15
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42
Facade
70
100
--
20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43
Secret Power
70
100
30
20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44
Rest
--
--
--
10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45
Attract
--
100
--
15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46
Thief
40
100
--
10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47
Steel Wing
70
90
10
25
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51
Roost
--
--
--
10
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58
Endure
--
--
--
10
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM66
Payback
50
100
--
10
If the user can use this attack after the foe attacks, its power is doubled.
TM68
Giga Impact
150
90
--
5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78
Captivate
--
100
--
20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82
Sleep Talk
--
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
TM83
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88
Pluck
60
100
--
20
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM90
Substitute
--
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02
Fly
90
95
--
15
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
Egg Moves - [Back to top ]
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
Quick Attack
40
100
--
30
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Supersonic
--
55
--
20
The user generates odd sound waves from its body. It may confuse the target.
Haze
--
--
--
30
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Faint Attack
60
--
--
20
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Flail
??
100
--
15
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endeavor
??
100
--
5
An attack move that cuts down the foe's HP to equal the user's HP.
Mirror Move
--
--
--
20
The user counters the foe by mimicking the move last used by the foe.
Brave Bird
120
100
--
15
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Statistics - [Back to top ]
Description
HP
ATK
DEF
SP ATK
SP DEF
SPD
Base Stats
60
110
70
60
60
100
EVs Earned
0
2
0
0
0
0
Hindering Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
120 - 136 152 - 167
230 - 261 293 - 324
104 - 117 132 - 146
203 - 230 259 - 287
68 - 81 96 - 110
131 - 158 187 - 215
59 - 72 87 - 101
113 - 140 169 - 197
59 - 72 87 - 101
113 - 140 169 - 197
95 - 108 123 - 137
185 - 212 241 - 269
Neutral Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
120 - 136 152 - 167
230 - 261 293 - 324
115 - 131 147 - 162
225 - 256 288 - 319
75 - 91 107 - 122
145 - 176 208 - 239
65 - 81 97 - 112
125 - 156 188 - 219
65 - 81 97 - 112
125 - 156 188 - 219
105 - 121 137 - 152
205 - 236 268 - 299
Beneficial Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
120 - 136 152 - 167
230 - 261 293 - 324
127 - 144 161 - 178
248 - 282 317 - 351
83 - 100 117 - 134
160 - 194 229 - 263
72 - 89 106 - 123
138 - 172 207 - 241
72 - 89 106 - 123
138 - 172 207 - 241
116 - 133 150 - 167
226 - 260 295 - 329