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<- Farfetch'd Dodrio ->

Doduo
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Doduo National 84 (1st Gen.)
Japanese Dodo Sinnoh --
French Doduo Hoenn 92
German Dodu Johto 199
Other Information
Species Twin Bird Colour Brown Type(s) Normal / Flying
Gender Male: 50% / Female: 50% Height 1.4 m / 4'7" Weight 39 kg / 86.0 lbs
Egg Groups Wild Item Sharp Beak - 5%
Advanced Information
Tier (none - see evolutions) Steps to hatch 5 120 GK/LK Power 60
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 190
Abilities
Run Away
Battle effect: Can run away from any wild Pokémon battle. Cannot run from trapping moves or abilities such as Block or Arena Trap.
Early Bird
Battle effect: Sleep duration decreased by 1/2.
Locations
Diamond Swarm in Route 201 [Swarm]
Pearl Swarm in Route 201 [Swarm]
Pokédex Flavour Text
Red/Blue A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.
Yellow Its short wings make flying difficult. Instead, this POKéMON runs at high speed on developed legs.
Gold By alternately raising and lowering its two heads, it balances itself to be more stable while running.
Silver It races through grassy plains with powerful strides, leaving footprints up to four inches deep.
Crystal It lives on a grassy plain where it can see a long way. If it sees an enemy, it runs away at 60 mph.
Ruby DODUO's two heads never sleep at the same time. Its two heads take turns sleeping, so one head can always keep watch for enemies while the other one sleeps.
Sapphire DODUO's two heads contain completely identical brains. A scientific study reported that on rare occasions, there will be examples of this POKéMON possessing different sets of brains.
Emerald Even while eating or sleeping, one of the heads remains always vigilant for any sign of danger. When threatened, it flees at over 60 miles per hour.
Fire Red A two-headed POKéMON that was discovered as a sudden mutation. It runs at a pace of over 60 miles per hour.
Leaf Green A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.
Diamond The brains in its two heads appear to communicate emotions to each other with a telepathic power.
Pearl The brains in its two heads appear to communicate emotions to each other with a telepathic power.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #4 Deposited #9 Traded #8
GTSPlus Trade Station
Overall #261 Open #240 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #299 Open #299 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Doduo
Base form

Dodrio
Level 31
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×0.5 ×1 ×1 ×2 ×1 ×1 ×1 ×0 ×0.5 ×0 ×2 ×1 ×1 ×1 ×2 ×1 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Peck Flying Physical Cool 35 100 -- 35 The foe is jabbed with a sharply pointed beak or horn.
0 Growl Normal Other Cute -- 100 -- 40 The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
5 Quick Attack Normal Physical Cool 40 100 -- 30 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
10 Rage Normal Physical Cool 20 100 -- 20 While this move is in use, it gains attack power each time the user is hit in battle.
14 Fury Attack Normal Physical Cool 15 85 -- 20 The foe is jabbed repeatedly with a horn or beak two to five times in a row.
19 Pursuit Dark Physical Smart 40 100 -- 20 An attack move that inflicts double damage if used on a foe that is switching out of battle.
23 Uproar Normal Special Cute 50 100 -- 10 The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
28 Acupressure Normal Other Cool -- -- -- 30 The user applies pressure to stress points, sharply boosting one of its stats.
32 Double Hit Normal Physical Smart 35 90 -- 10 The user slams the foe with a tail, etc. The target is hit twice in a row.
37 Agility Psychic Other Cool -- -- -- 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
41 Drill Peck Flying Physical Cool 80 100 -- 20 A corkscrewing attack with the sharp beak acting as a drill.
46 Endeavor Normal Physical Tough ?? 100 -- 5 An attack move that cuts down the foe's HP to equal the user's HP.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing Steel Physical Cool 70 90 10 25 The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost Flying Other Cool -- -- -- 10 The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck Flying Physical Cute 60 100 -- 20 The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly Flying Physical Smart 90 95 -- 15 The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Quick Attack Normal Physical Cool 40 100 -- 30 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Supersonic Normal Other Smart -- 55 -- 20 The user generates odd sound waves from its body. It may confuse the target.
Haze Ice Other Beauty -- -- -- 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Faint Attack Dark Physical Smart 60 -- -- 20 The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Flail Normal Physical Cute ?? 100 -- 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endeavor Normal Physical Tough ?? 100 -- 5 An attack move that cuts down the foe's HP to equal the user's HP.
Mirror Move Flying Other Smart -- -- -- 20 The user counters the foe by mimicking the move last used by the foe.
Brave Bird Flying Physical Cute 120 100 -- 15 The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 35 85 45 35 35 75
EVs Earned 0 1 0 0 0 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
95 - 111
127 - 142
180 - 211
243 - 274
81 - 95
109 - 123
158 - 185
214 - 242
45 - 59
73 - 87
86 - 113
142 - 170
36 - 50
64 - 78
68 - 95
124 - 152
36 - 50
64 - 78
68 - 95
124 - 152
72 - 86
100 - 114
140 - 167
196 - 224
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
95 - 111
127 - 142
180 - 211
243 - 274
90 - 106
122 - 137
175 - 206
238 - 269
50 - 66
82 - 97
95 - 126
158 - 189
40 - 56
72 - 87
75 - 106
138 - 169
40 - 56
72 - 87
75 - 106
138 - 169
80 - 96
112 - 127
155 - 186
218 - 249
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
95 - 111
127 - 142
180 - 211
243 - 274
99 - 116
134 - 151
193 - 227
262 - 296
55 - 72
90 - 107
105 - 139
174 - 208
44 - 61
79 - 96
83 - 117
152 - 186
44 - 61
79 - 96
83 - 117
152 - 186
88 - 105
123 - 140
171 - 205
240 - 274

<- Farfetch'd Dodrio ->