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<- Magneton Doduo ->

Farfetch'd
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Farfetch'd National 83 (1st Gen.)
Japanese Kamonegi Sinnoh --
French Canarticho Hoenn 257
German Porenta Johto 158
Other Information
Species Wild Duck Colour Brown Type(s) Normal / Flying
Gender Male: 50% / Female: 50% Height 0.8 m / 2'7" Weight 15 kg / 33.1 lbs
Egg Groups / Wild Item Stick - 5%
Advanced Information
Tier Never-Used (NU) Steps to hatch 5 120 GK/LK Power 40
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 45
Abilities
Keen Eye
Battle effect: User is immune to Accuracy reduction.
Field effect: Reduces chance of finding lower leveled Pokémon by 1/2.
Inner Focus
Battle effect: User is immune to flinch.
Locations
Diamond Swarm in Route 221 [Swarm]
Pearl Swarm in Route 221 [Swarm]
Pokédex Flavour Text
Red/Blue The sprig of green onions it holds is its weapon. It is used much like a metal sword.
Yellow Lives where reedy plants grow. They are rarely seen, so it's thought their numbers are decreasing.
Gold If anyone tries to disturb where the essential plant sticks grow, it uses its own stick to thwart them.
Silver If it eats the plant stick it carries as emergency rations, it runs off in search of a new stick.
Crystal In order to prevent their extinction, more people have made an effort to breed these POKéMON.
Ruby FARFETCH'D is always seen with a stick from a plant of some sort. Apparently, there are good sticks and bad sticks. This POKéMON has been known to fight with others over sticks.
Sapphire FARFETCH'D is always seen with a stick from a plant of some sort. Apparently, there are good sticks and bad sticks. This POKéMON has been known to fight with others over sticks.
Emerald It is always seen with a stick from a plant. Apparently, there are good sticks and bad sticks. This POKéMON occasionally fights with others over choice sticks.
Fire Red It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.
Leaf Green The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.
Diamond It can't live without the stalk it holds. That's why it defends the stalk from attackers with its life.
Pearl It can't live without the stalk it holds. That's why it defends the stalk from attackers with its life.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #2 Deposited #3 Traded #4
GTSPlus Trade Station
Overall #291 Open #286 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #108 Open #108 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]


Base form
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×0.5 ×1 ×1 ×2 ×1 ×1 ×1 ×0 ×0.5 ×0 ×2 ×1 ×1 ×1 ×2 ×1 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Poison Jab Poison Physical Smart 80 100 30 20 The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
0 Peck Flying Physical Cool 35 100 -- 35 The foe is jabbed with a sharply pointed beak or horn.
0 Sand-Attack Ground Other Cute -- 100 -- 15 Sand is hurled in the foe's face, reducing its accuracy.
0 Leer Normal Other Cool -- 100 -- 30 The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
0 Fury Cutter Bug Physical Cool 10 95 -- 20 The foe is slashed with scythes or claws. Its power increases if it hits in succession.
7 Fury Attack Normal Physical Cool 15 85 -- 20 The foe is jabbed repeatedly with a horn or beak two to five times in a row.
9 Knock Off Dark Physical Cool 20 100 -- 20 The user slaps down the foe's held item, preventing the item from being used during the battle.
13 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
19 Slash Normal Physical Cool 70 100 -- 20 The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
21 Air Cutter Flying Special Cool 55 95 -- 25 The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
25 Swords Dance Normal Other Beauty -- -- -- 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
31 Agility Psychic Other Cool -- -- -- 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
33 Night Slash Dark Physical Beauty 70 100 -- 15 The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
37 Air Slash Flying Special Cool 75 95 30 20 The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
43 False Swipe Normal Physical Cool 40 100 -- 40 A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing Steel Physical Cool 70 90 10 25 The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost Flying Other Cool -- -- -- 10 The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM54 False Swipe Normal Physical Cool 40 100 -- 40 A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM75 Swords Dance Normal Other Beauty -- -- -- 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77 Psych Up Normal Other Smart -- -- -- 10 The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab Poison Physical Smart 80 100 30 20 The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck Flying Physical Cute 60 100 -- 20 The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM89 U-Turn Bug Physical Cute 70 100 -- 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut Normal Physical Cool 50 95 -- 30 The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02 Fly Flying Physical Smart 90 95 -- 15 The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM05 Defog Flying Other Beauty -- -- -- 15 Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Steel Wing Steel Physical Cool 70 90 10 25 The foe is hit with wings of steel. It may also raise the user's Defense stat.
Foresight Normal Other Smart -- -- -- 40 Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Mirror Move Flying Other Smart -- -- -- 20 The user counters the foe by mimicking the move last used by the foe.
Gust Flying Special Smart 40 100 -- 35 A gust of wind is whipped up by wings and launched at the foe to inflict damage.
Quick Attack Normal Physical Cool 40 100 -- 30 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Flail Normal Physical Cute ?? 100 -- 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Featherdance Flying Other Beauty -- 100 -- 15 The user covers the foe with a mass of down that sharply lowers the Attack stat.
Curse ??? Other Tough -- -- -- 10 A move that works differently for the Ghost type than for all the other types.
Covet Normal Physical Cute 40 100 -- 40 The user endearingly approaches the foe, then steals the item the foe is holding.
Mud-Slap Ground Special Cute 20 100 100 10 The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Night Slash Dark Physical Beauty 70 100 -- 15 The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 52 65 55 58 62 60
EVs Earned 0 1 0 0 0 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
112 - 128
144 - 159
214 - 245
277 - 308
63 - 77
91 - 105
122 - 149
178 - 206
54 - 68
82 - 96
104 - 131
160 - 188
57 - 71
85 - 99
109 - 137
166 - 194
60 - 74
89 - 103
116 - 144
173 - 201
59 - 72
87 - 101
113 - 140
169 - 197
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
112 - 128
144 - 159
214 - 245
277 - 308
70 - 86
102 - 117
135 - 166
198 - 229
60 - 76
92 - 107
115 - 146
178 - 209
63 - 79
95 - 110
121 - 152
184 - 215
67 - 83
99 - 114
129 - 160
192 - 223
65 - 81
97 - 112
125 - 156
188 - 219
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
112 - 128
144 - 159
214 - 245
277 - 308
77 - 94
112 - 129
149 - 183
218 - 252
66 - 83
101 - 118
127 - 161
196 - 230
69 - 86
104 - 121
133 - 167
202 - 237
74 - 91
108 - 125
142 - 176
211 - 245
72 - 89
106 - 123
138 - 172
207 - 241

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