Gloom
General Information - [Back to top ]
Sprites - View Gallery Page
Names
Pokédex Numbers
Male Female
English
Gloom
National
44 (1st Gen.)
Japanese
Kusaihana
Sinnoh
--
French
Ortide
Hoenn
89
German
Duflor
Johto
84
Other Information
Species
Weed
Colour
Blue
Type(s)
Grass / Poison
Gender
Male: 50% / Female: 50%
Height
0.8 m / 2'7"
Weight
8 kg / 17.6 lbs
Egg Groups
Plant
--------------------
Abomasnow
Bayleef
Bellossom
Bellsprout
Breloom
Bulbasaur
Cacnea
Cacturne
Carnivine
Cherrim
Cherubi
Chikorita
Exeggcute
Exeggutor
Gloom
Grotle
Hoppip
Ivysaur
Jumpluff
Lombre
Lotad
Ludicolo
Meganium
Nuzleaf
Oddish
Paras
Parasect
Roselia
Roserade
Seedot
Shiftry
Shroomish
Skiploom
Snover
Sunflora
Sunkern
Tangela
Tangrowth
Torterra
Tropius
Turtwig
Venusaur
Victreebel
Vileplume
Weepinbell
Wild Item
(none)
Advanced Information
Tier
(none - see evolutions)
Steps to hatch
5 120
GK/LK Power
20
Max. EXP
1 059 860
Base Happiness
70
Catch Rate
120
Abilities
Chlorophyll
Users
--------------------
Bellossom
Bellsprout
Cherubi
Exeggcute
Exeggutor
Gloom
Hoppip
Jumpluff
Nuzleaf
Oddish
Seedot
Shiftry
Skiploom
Sunflora
Sunkern
Tangela
Tangrowth
Tropius
Victreebel
Vileplume
Weepinbell
Battle effect: Boosts base Speed by 2x when in Sunny Day.
Locations
Diamond
Routes 224, 229 & 230 [Common]
Pearl
Routes 224, 229 & 230 [Common]
Pokédex Flavour Text
Red/Blue
The fluid that oozes from its mouth isn't drool. It is a nectar that is used to attract prey.
Yellow
Smells incredibly foul! However, around 1 out of 1,000 people enjoy sniffing its nosebending stink.
Gold
What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched.
Silver
It secretes a sticky, drool-like honey. Although sweet, it smells too repulsive to get very close.
Crystal
The smell from its drool-like syrup and the pollen on its petals is so bad, it may make opponents faint.
Ruby
GLOOM releases a foul fragrance from the pistil of its flower. When faced with danger, the stench worsens. If this POKéMON is feeling calm and secure, it does not release its usual stinky aroma.
Sapphire
From its mouth GLOOM drips honey that smells absolutely horrible. Apparently, it loves the horrid stench. It sniffs the noxious fumes and then drools even more of its honey.
Emerald
A horribly noxious honey drools from its mouth. One whiff of the honey can result in memory loss. Some fans are said to enjoy this overwhelming stink, however.
Fire Red
Its pistils exude an incredibly foul odor. The horrid stench can cause fainting at a distance of 1.25 miles.
Leaf Green
The fluid that oozes from its mouth isn't drool. It is a nectar that is used to attract prey.
Diamond
The honey it drools from its mouth smells so atrocious, it can curl noses more than a mile away.
Pearl
The honey it drools from its mouth smells so atrocious, it can curl noses more than a mile away.
Level-Up Attacks - [Back to top ]
Lv.
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
0
Absorb
20
100
--
25
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
0
Sweet Scent
--
100
--
20
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
0
Acid
40
100
10
30
The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
5
Sweet Scent
--
100
--
20
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
9
Acid
40
100
10
30
The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat.
13
Poisonpowder
--
75
--
35
A cloud of poisonous dust is scattered on the foe. It may poison the target.
15
Stun Spore
--
75
--
30
The user scatters a cloud of paralyzing powder. It may paralyze the target.
17
Sleep Powder
--
75
--
15
The user scatters a big cloud of sleep- inducing dust around the foe.
23
Mega Drain
40
100
--
15
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
29
Lucky Chant
--
--
--
30
The user chants an incantation toward the sky, preventing the foe from landing critical hits.
35
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
41
Moonlight
--
--
--
5
The user restores its own HP. The amount of HP regained varies with the weather.
47
Giga Drain
60
100
--
10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
53
Petal Dance
90
100
--
20
The user attacks by scattering petals for two to three turns. The user then becomes confused.
TM/HM Attacks - [Back to top ]
TM/HM
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
TM06
Toxic
--
85
--
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09
Bullet Seed
10
100
--
30
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10
Hidden Power
??
100
--
15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11
Sunny Day
--
--
--
5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17
Protect
--
--
--
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19
Giga Drain
60
100
--
10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21
Frustration
??
100
--
20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22
Solarbeam
120
100
--
10
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27
Return
??
100
--
20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32
Double Team
--
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36
Sludge Bomb
90
100
30
10
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42
Facade
70
100
--
20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43
Secret Power
70
100
30
20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44
Rest
--
--
--
10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45
Attract
--
100
--
15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53
Energy Ball
80
100
10
10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM56
Fling
??
100
--
10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58
Endure
--
--
--
10
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM60
Drain Punch
60
100
--
5
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM70
Flash
--
100
--
20
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75
Swords Dance
--
--
--
30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78
Captivate
--
100
--
20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82
Sleep Talk
--
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
TM83
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86
Grass Knot
??
100
--
20
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90
Substitute
--
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01
Cut
50
95
--
30
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Egg Moves - [Back to top ]
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
Swords Dance
--
--
--
30
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Razor Leaf
55
95
--
25
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
Flail
??
100
--
15
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Synthesis
--
--
--
5
The user restores its own HP. The amount of HP regained varies with the weather.
Charm
--
100
--
20
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Ingrain
--
--
--
20
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
Tickle
--
100
--
20
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Statistics - [Back to top ]
Description
HP
ATK
DEF
SP ATK
SP DEF
SPD
Base Stats
60
65
70
85
75
40
EVs Earned
0
0
0
2
0
0
Hindering Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
120 - 136 152 - 167
230 - 261 293 - 324
63 - 77 91 - 105
122 - 149 178 - 206
68 - 81 96 - 110
131 - 158 187 - 215
81 - 95 109 - 123
158 - 185 214 - 242
72 - 86 100 - 114
140 - 167 196 - 224
41 - 54 69 - 83
77 - 104 133 - 161
Neutral Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
120 - 136 152 - 167
230 - 261 293 - 324
70 - 86 102 - 117
135 - 166 198 - 229
75 - 91 107 - 122
145 - 176 208 - 239
90 - 106 122 - 137
175 - 206 238 - 269
80 - 96 112 - 127
155 - 186 218 - 249
45 - 61 77 - 92
85 - 116 148 - 179
Beneficial Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
120 - 136 152 - 167
230 - 261 293 - 324
77 - 94 112 - 129
149 - 183 218 - 252
83 - 100 117 - 134
160 - 194 229 - 263
99 - 116 134 - 151
193 - 227 262 - 296
88 - 105 123 - 140
171 - 205 240 - 274
50 - 67 84 - 101
94 - 128 163 - 197