Graveler
General Information - [Back to top ]
Sprites - View Gallery Page
Names
Pokédex Numbers
Male Female
English
Graveler
National
75 (1st Gen.)
Japanese
Goroon
Sinnoh
32
French
Gravalanch
Hoenn
58
German
Georok
Johto
35
Other Information
Species
Rock
Colour
Brown
Type(s)
Rock / Ground
Gender
Male: 50% / Female: 50%
Height
1 m / 3'3"
Weight
105 kg / 231.4 lbs
Egg Groups
Mineral
--------------------
Baltoy
Beldum
Bronzong
Bronzor
Claydol
Electrode
Froslass
Geodude
Glalie
Golem
Graveler
Lunatone
Magnemite
Magneton
Magnezone
Metagross
Metang
Nosepass
Onix
Porygon
Porygon-Z
Porygon2
Probopass
Shedinja
Snorunt
Solrock
Steelix
Sudowoodo
Voltorb
Wild Item
Everstone - 5%
Advanced Information
Tier
(none - see evolutions)
Steps to hatch
3 840
GK/LK Power
100
Max. EXP
1 059 860
Base Happiness
70
Catch Rate
120
Abilities
Rock Head
Users
--------------------
Aerodactyl
Aggron
Aron
Bagon
Bonsly
Cubone
Geodude
Golem
Graveler
Lairon
Marowak
Onix
Relicanth
Rhydon
Rhyhorn
Shelgon
Steelix
Sudowoodo
Battle effect: User is immune to recoil damage.
Sturdy
Users
--------------------
Aggron
Aron
Bastiodon
Bonsly
Donphan
Forretress
Geodude
Golem
Graveler
Lairon
Magnemite
Magneton
Magnezone
Nosepass
Onix
Pineco
Probopass
Shieldon
Shuckle
Skarmory
Steelix
Sudowoodo
Battle effect: User is immune to OHKO moves.
Locations
Diamond
Routes 211-East, 214, 216 & 227, Lake Valor, Stark Mountain, Mt. Coronet, Victory Road, Iron Mountain, Snowpoint Temple [Common]
Pearl
Routes 211-East, 214, 216 & 227, Lake Valor, Stark Mountain, Mt. Coronet, Victory Road, Iron Mountain, Snowpoint Temple [Common]
Pokédex Flavour Text
Red/Blue
Rolls down slopes to move. It rolls over any obstacle without slowing or changing its direction.
Yellow
Often seen rolling down mountain trails. Obstacles are just things to roll straight over, not avoid.
Gold
With a free and uncaring nature, it doesn't mind if pieces break off while it rolls down mountains.
Silver
A slow walker, it rolls to move. It pays no attention to any object that happens to be in its path.
Crystal
It travels by rolling on mountain paths. If it gains too much speed, it stops by running into huge rocks.
Ruby
GRAVELER grows by feeding on rocks. Apparently, it prefers to eat rocks that are covered in moss. This POKéMON eats its way through a ton of rocks on a daily basis.
Sapphire
Rocks are GRAVELER's favorite food. This POKéMON will climb a mountain from the base to the summit, crunchingly feasting on rocks all the while. Upon reaching the peak, it rolls back down to the bottom.
Emerald
They descend from mountains by tumbling down steep slopes. They are so brutal, they smash aside obstructing trees and massive boulders with thunderous tackles.
Fire Red
Be careful while hiking on mountain trails. GRAVELER may come rolling down the path without slowing.
Leaf Green
Rolls down slopes to move. It rolls over any obstacle without slowing or changing its direction.
Diamond
GRAVELER make their homes on sheer cliff faces by gouging out numerous horizontal holes.
Pearl
It tumbles down slopes, heedless of any body parts chipping off. It eats a ton of rocks daily.
Level-Up Attacks - [Back to top ]
Lv.
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
0
Tackle
35
95
--
35
A physical attack in which the user charges and slams into the foe with its whole body.
0
Defense Curl
--
--
--
40
The user curls up to conceal weak spots and raise its Defense stat.
0
Mud Sport
--
--
--
15
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
0
Rock Polish
--
--
--
20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
4
Mud Sport
--
--
--
15
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
8
Rock Polish
--
--
--
20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
11
Rock Throw
50
90
--
15
The user picks up and throws a small rock at the foe to attack.
15
Magnitude
??
100
--
30
The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
18
Selfdestruct
200
100
--
5
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
22
Rollout
30
90
--
20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
27
Rock Blast
25
80
--
10
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
33
Earthquake
100
100
--
10
The user sets off an earthquake that hits all the Pokémon in the battle.
38
Explosion
250
100
--
5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
44
Double-edge
120
100
--
15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
49
Stone Edge
100
80
--
5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM/HM Attacks - [Back to top ]
TM/HM
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
TM01
Focus Punch
150
100
--
20
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06
Toxic
--
85
--
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10
Hidden Power
??
100
--
15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11
Sunny Day
--
--
--
5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17
Protect
--
--
--
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21
Frustration
??
100
--
20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26
Earthquake
100
100
--
10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27
Return
??
100
--
20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28
Dig
80
100
--
10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31
Brick Break
75
100
--
15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32
Double Team
--
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35
Flamethrower
95
100
10
15
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37
Sandstorm
--
--
--
10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38
Fire Blast
120
85
10
5
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39
Rock Tomb
50
80
100
10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42
Facade
70
100
--
20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43
Secret Power
70
100
30
20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44
Rest
--
--
--
10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45
Attract
--
100
--
15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM56
Fling
??
100
--
10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58
Endure
--
--
--
10
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM64
Explosion
250
100
--
5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM69
Rock Polish
--
--
--
20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71
Stone Edge
100
80
--
5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM74
Gyro Ball
??
100
--
5
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM76
Stealth Rock
--
--
--
20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78
Captivate
--
100
--
20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80
Rock Slide
75
90
30
10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82
Sleep Talk
--
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
TM83
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90
Substitute
--
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04
Strength
80
100
--
15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06
Rock Smash
40
100
50
15
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM08
Rock Climb
90
85
20
20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Egg Moves - [Back to top ]
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
Mega Punch
80
85
--
20
The foe is slugged by a punch thrown with muscle-packed power.
Rock Slide
75
90
30
10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Block
--
--
--
5
The user blocks the foe's way with arms spread wide to prevent escape.
Hammer Arm
100
90
--
10
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Flail
??
100
--
15
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Statistics - [Back to top ]
Description
HP
ATK
DEF
SP ATK
SP DEF
SPD
Base Stats
55
95
115
45
45
35
EVs Earned
0
0
2
0
0
0
Hindering Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
115 - 131 147 - 162
220 - 251 283 - 314
90 - 104 118 - 132
176 - 203 232 - 260
108 - 122 136 - 150
212 - 239 268 - 296
45 - 59 73 - 87
86 - 113 142 - 170
45 - 59 73 - 87
86 - 113 142 - 170
36 - 50 64 - 78
68 - 95 124 - 152
Neutral Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
115 - 131 147 - 162
220 - 251 283 - 314
100 - 116 132 - 147
195 - 226 258 - 289
120 - 136 152 - 167
235 - 266 298 - 329
50 - 66 82 - 97
95 - 126 158 - 189
50 - 66 82 - 97
95 - 126 158 - 189
40 - 56 72 - 87
75 - 106 138 - 169
Beneficial Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
115 - 131 147 - 162
220 - 251 283 - 314
110 - 127 145 - 162
215 - 249 284 - 318
132 - 149 167 - 184
259 - 293 328 - 362
55 - 72 90 - 107
105 - 139 174 - 208
55 - 72 90 - 107
105 - 139 174 - 208
44 - 61 79 - 96
83 - 117 152 - 186