| Level-Up Attacks - [Back to top] |
| Lv. |
Name |
Type |
Cat. |
C. Type |
Power |
Acc. |
Eff. Acc. |
PP |
Effect |
| 0 |
Scratch |
 |
 |
 |
40 |
100 |
-- |
35 |
Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 0 |
Leer |
 |
 |
 |
-- |
100 |
-- |
30 |
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 0 |
Ember |
 |
 |
 |
40 |
100 |
10 |
25 |
The foe is attacked with small flames. The target may also be left with a burn. |
| 0 |
Taunt |
 |
 |
 |
-- |
100 |
-- |
20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| 7 |
Ember |
 |
 |
 |
40 |
100 |
10 |
25 |
The foe is attacked with small flames. The target may also be left with a burn. |
| 9 |
Taunt |
 |
 |
 |
-- |
100 |
-- |
20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| 14 |
Mach Punch |
 |
 |
 |
40 |
100 |
-- |
30 |
The user throws a punch at blinding speed. It is certain to strike first. |
| 17 |
Fury Swipes |
 |
 |
 |
18 |
80 |
-- |
15 |
The foe is raked with sharp claws or scythes for two to five times in quick succession. |
| 21 |
Flame Wheel |
 |
 |
 |
60 |
100 |
10 |
25 |
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. |
| 29 |
Feint |
 |
 |
 |
50 |
100 |
-- |
10 |
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| 33 |
Punishment |
 |
 |
 |
?? |
100 |
-- |
5 |
This attack's power increases the more the foe has powered up with stat changes. |
| 41 |
Close Combat |
 |
 |
 |
120 |
100 |
-- |
5 |
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. |
| 45 |
Fire Spin |
 |
 |
 |
15 |
70 |
-- |
15 |
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. |
| 53 |
Calm Mind |
 |
 |
 |
-- |
-- |
-- |
20 |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| 57 |
Flare Blitz |
 |
 |
 |
120 |
100 |
10 |
15 |
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
| TM/HM Attacks - [Back to top] |
| TM/HM |
Name |
Type |
Cat. |
C. Type |
Power |
Acc. |
Eff. Acc. |
PP |
Effect |
| TM01 |
Focus Punch |
 |
 |
 |
150 |
100 |
-- |
20 |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM04 |
Calm Mind |
 |
 |
 |
-- |
-- |
-- |
20 |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM05 |
Roar |
 |
 |
 |
-- |
100 |
-- |
20 |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| TM06 |
Toxic |
 |
 |
 |
-- |
85 |
-- |
10 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM08 |
Bulk Up |
 |
 |
 |
-- |
-- |
-- |
20 |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
| TM10 |
Hidden Power |
 |
 |
 |
?? |
100 |
-- |
15 |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 |
Sunny Day |
 |
 |
 |
-- |
-- |
-- |
5 |
The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 |
Taunt |
 |
 |
 |
-- |
100 |
-- |
20 |
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM15 |
Hyper Beam |
 |
 |
 |
150 |
90 |
-- |
5 |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 |
Protect |
 |
 |
 |
-- |
-- |
-- |
10 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 |
Frustration |
 |
 |
 |
?? |
100 |
-- |
20 |
A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 |
Solarbeam |
 |
 |
 |
120 |
100 |
-- |
10 |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM23 |
Iron Tail |
 |
 |
 |
100 |
75 |
30 |
15 |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM26 |
Earthquake |
 |
 |
 |
100 |
100 |
-- |
10 |
The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM27 |
Return |
 |
 |
 |
?? |
100 |
-- |
20 |
A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 |
Dig |
 |
 |
 |
80 |
100 |
-- |
10 |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM31 |
Brick Break |
 |
 |
 |
75 |
100 |
-- |
15 |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM32 |
Double Team |
 |
 |
 |
-- |
-- |
-- |
15 |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 |
Flamethrower |
 |
 |
 |
95 |
100 |
10 |
15 |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
| TM38 |
Fire Blast |
 |
 |
 |
120 |
85 |
10 |
5 |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| TM39 |
Rock Tomb |
 |
 |
 |
50 |
80 |
100 |
10 |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM40 |
Aerial Ace |
 |
 |
 |
60 |
-- |
-- |
20 |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
| TM41 |
Torment |
 |
 |
 |
-- |
100 |
-- |
15 |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
| TM42 |
Facade |
 |
 |
 |
70 |
100 |
-- |
20 |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 |
Secret Power |
 |
 |
 |
70 |
100 |
30 |
20 |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM44 |
Rest |
 |
 |
 |
-- |
-- |
-- |
10 |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 |
Attract |
 |
 |
 |
-- |
100 |
-- |
15 |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM50 |
Overheat |
 |
 |
 |
140 |
90 |
100 |
5 |
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. |
| TM52 |
Focus Blast |
 |
 |
 |
120 |
70 |
10 |
5 |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM56 |
Fling |
 |
 |
 |
?? |
100 |
-- |
10 |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM58 |
Endure |
 |
 |
 |
-- |
-- |
-- |
10 |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM61 |
Will-O-Wisp |
 |
 |
 |
-- |
75 |
-- |
15 |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| TM65 |
Shadow Claw |
 |
 |
 |
70 |
100 |
-- |
15 |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM68 |
Giga Impact |
 |
 |
 |
150 |
90 |
-- |
5 |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM71 |
Stone Edge |
 |
 |
 |
100 |
80 |
-- |
5 |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM75 |
Swords Dance |
 |
 |
 |
-- |
-- |
-- |
30 |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM76 |
Stealth Rock |
 |
 |
 |
-- |
-- |
-- |
20 |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM78 |
Captivate |
 |
 |
 |
-- |
100 |
-- |
20 |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM80 |
Rock Slide |
 |
 |
 |
75 |
90 |
30 |
10 |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM82 |
Sleep Talk |
 |
 |
 |
-- |
-- |
-- |
10 |
While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 |
Natural Gift |
 |
 |
 |
?? |
100 |
-- |
15 |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM84 |
Poison Jab |
 |
 |
 |
80 |
100 |
30 |
20 |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| TM86 |
Grass Knot |
 |
 |
 |
?? |
100 |
-- |
20 |
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM87 |
Swagger |
 |
 |
 |
-- |
90 |
-- |
15 |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM89 |
U-Turn |
 |
 |
 |
70 |
100 |
-- |
20 |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 |
Substitute |
 |
 |
 |
-- |
-- |
-- |
10 |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| HM01 |
Cut |
 |
 |
 |
50 |
95 |
-- |
30 |
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 |
Strength |
 |
 |
 |
80 |
100 |
-- |
15 |
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| HM06 |
Rock Smash |
 |
 |
 |
40 |
100 |
50 |
15 |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| HM08 |
Rock Climb |
 |
 |
 |
90 |
85 |
20 |
20 |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| Egg Moves - [Back to top] |
| Name |
Type |
Cat. |
C. Type |
Power |
Acc. |
Eff. Acc. |
PP |
Effect |
|
Fire Punch |
 |
 |
 |
75 |
100 |
10 |
15 |
The foe is punched with a fiery fist. It may leave the target with a burn. |
|
Thunderpunch |
 |
 |
 |
75 |
100 |
10 |
15 |
The foe is punched with an electrified fist. It may leave the target with paralysis. |
|
Double Kick |
 |
 |
 |
30 |
100 |
-- |
30 |
The foe is quickly kicked twice in succession using both feet. |
|
Encore |
 |
 |
 |
-- |
100 |
-- |
5 |
The user compels the foe to keep using only the move it last used for two to six turns. |
|
Heat Wave |
 |
 |
 |
100 |
90 |
10 |
10 |
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
|
Focus Energy |
 |
 |
 |
-- |
-- |
-- |
30 |
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
|
Helping Hand |
 |
 |
 |
-- |
-- |
-- |
20 |
A move that boosts the power of the ally's attack in a Double Battle. |
|
Fake Out |
 |
 |
 |
40 |
100 |
100 |
10 |
An attack that hits first and makes the target flinch. This move works only on the first turn. |
|
Blaze Kick |
 |
 |
 |
85 |
90 |
10 |
10 |
The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. |
|
Counter |
 |
 |
 |
?? |
100 |
-- |
20 |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Tutor/Event Attacks - [Back to top] |
| Name |
Type |
Cat. |
C. Type |
Power |
Acc. |
Eff. Acc. |
PP |
Effect |
|
Blast Burn |
 |
 |
 |
150 |
90 |
-- |
5 |
The foe is razed by a fiery explosion. The user must rest on the next turn, however. |
| Statistics - [Back to top] |
| Description |
HP |
ATK |
DEF |
SP ATK |
SP DEF |
SPD |
| Base Stats |
76 |
104 |
71 |
104 |
71 |
108 |
| EVs Earned |
0 |
1 |
0 |
1 |
0 |
1 |
| Hindering Nature |
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained |
136 - 152 168 - 183
262 - 293 325 - 356
|
98 - 112 126 - 140
192 - 220 248 - 276
|
68 - 82 97 - 111
132 - 160 189 - 217
|
98 - 112 126 - 140
192 - 220 248 - 276
|
68 - 82 97 - 111
132 - 160 189 - 217
|
102 - 116 130 - 144
199 - 227 256 - 284
|
| Neutral Nature |
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained |
136 - 152 168 - 183
262 - 293 325 - 356
|
109 - 125 141 - 156
213 - 244 276 - 307
|
76 - 92 108 - 123
147 - 178 210 - 241
|
109 - 125 141 - 156
213 - 244 276 - 307
|
76 - 92 108 - 123
147 - 178 210 - 241
|
113 - 129 145 - 160
221 - 252 284 - 315
|
| Beneficial Nature |
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained |
136 - 152 168 - 183
262 - 293 325 - 356
|
120 - 137 155 - 172
234 - 268 304 - 338
|
84 - 101 118 - 135
162 - 196 231 - 265
|
120 - 137 155 - 172
234 - 268 304 - 338
|
84 - 101 118 - 135
162 - 196 231 - 265
|
124 - 141 159 - 176
243 - 277 312 - 347
|