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<- Bulbasaur Venusaur ->

Ivysaur
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Ivysaur National 2 (1st Gen.)
Japanese Fushigisou Sinnoh --
French Herbizarre Hoenn 204
German Bisaknosp Johto 227
Other Information
Species Seed Colour Green Type(s) Grass / Poison
Gender Male: 87.5% / Female: 12.5% Height 1 m / 3'3" Weight 13 kg / 28.7 lbs
Egg Groups / Wild Item (none)
Advanced Information
Tier (none - see evolutions) Steps to hatch 5 120 GK/LK Power 40
Max. EXP 1 059 860 Base Happiness 70 Catch Rate 45
Abilities
Overgrow
Battle effect: Boosts power of Grass moves by 1.5x when below 1/3 maximum HP.
Locations
Diamond Transfer from GBA via Pal Park [None]
Pearl Transfer from GBA via Pal Park [None]
Pokédex Flavour Text
Red/Blue When the bulb on its back grows large, it appears to lose the ability to stand on its hind legs.
Yellow The bulb on its back grows by drawing energy. It gives off an aroma when it is ready to bloom.
Gold Exposure to sunlight adds to its strength. Sunlight also makes the bud on its back grow larger.
Silver If the bud on its back starts to smell sweet, it is evidence that the large flower will soon bloom.
Crystal The bulb on its back grows as it absorbs nutrients. The bulb gives off a pleasant aroma when it blooms.
Ruby There is a bud on this POKéMON's back. To support its weight, IVYSAUR's legs and trunk grow thick and strong. If it starts spending more time lying in the sunlight, it's a sign that the bud will bloom into a large flower soon.
Sapphire There is a bud on this POKéMON's back. To support its weight, IVYSAUR's legs and trunk grow thick and strong. If it starts spending more time lying in the sunlight, it's a sign that the bud will bloom into a large flower soon.
Emerald To support its bulb, IVYSAUR's legs grow sturdy. If it spends more time lying in the sunlight, the bud will soon bloom into a large flower.
Fire Red There is a plant bulb on its back. When it absorbs nutrients, the bulb is said to blossom into a large flower.
Leaf Green When the bulb on its back grows large, it appears to lose the ability to stand on its hind legs.
Diamond When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower's coming bloom.
Pearl When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower's coming bloom.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #4 Deposited #3 Traded #4
GTSPlus Trade Station
Overall #334 Open #334 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #248 Open #248 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Bulbasaur
Base form

Ivysaur
Level 16

Venusaur
Level 32
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×1 ×1 ×1 ×0.5 ×0.5 ×2 ×2 ×1 ×0.25 ×1 ×2 ×1 ×1 ×2 ×1 ×1 ×0.5
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
0 Growl Normal Other Cute -- 100 -- 40 The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
0 Leech Seed Grass Other Smart -- 90 -- 10 A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
3 Growl Normal Other Cute -- 100 -- 40 The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
7 Leech Seed Grass Other Smart -- 90 -- 10 A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
9 Vine Whip Grass Physical Cool 35 100 -- 15 The foe is struck with slender, whiplike vines to inflict damage.
13 Poisonpowder Poison Other Smart -- 75 -- 35 A cloud of poisonous dust is scattered on the foe. It may poison the target.
13 Sleep Powder Grass Other Smart -- 75 -- 15 The user scatters a big cloud of sleep- inducing dust around the foe.
15 Take Down Normal Physical Tough 90 85 -- 20 A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
20 Razor Leaf Grass Physical Cool 55 95 -- 25 A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
23 Sweet Scent Normal Other Cute -- 100 -- 20 A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
28 Growth Normal Other Beauty -- -- -- 40 The user's body is forced to grow all at once. It raises the Sp. Atk stat.
31 Double-edge Normal Physical Tough 120 100 -- 15 A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
36 Worry Seed Grass Other Beauty -- 100 -- 10 A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
39 Synthesis Grass Other Smart -- -- -- 5 The user restores its own HP. The amount of HP regained varies with the weather.
44 Solarbeam Grass Special Cool 120 100 -- 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed Grass Physical Cool 10 100 -- 30 The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain Grass Special Smart 60 100 -- 10 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam Grass Special Cool 120 100 -- 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Poison Special Tough 90 100 30 10 The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM53 Energy Ball Grass Special Beauty 80 100 10 10 The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM70 Flash Normal Other Beauty -- 100 -- 20 The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance Normal Other Beauty -- -- -- 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot Grass Special Smart ?? 100 -- 20 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut Normal Physical Cool 50 95 -- 30 The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength Normal Physical Tough 80 100 -- 15 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Light Screen Psychic Other Beauty -- -- -- 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Skull Bash Normal Physical Tough 100 100 100 15 The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
Safeguard Normal Other Beauty -- -- -- 25 The user creates a protective field that prevents status problems for five turns.
Charm Normal Other Cute -- 100 -- 20 The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Petal Dance Grass Special Beauty 90 100 -- 20 The user attacks by scattering petals for two to three turns. The user then becomes confused.
Magical Leaf Grass Special Beauty 60 -- -- 20 The user scatters curious leaves that chase the foe. This attack will not miss.
Grasswhistle Grass Other Smart -- 55 -- 15 The user plays a pleasant melody that lulls the foe into a deep sleep.
Curse ??? Other Tough -- -- -- 10 A move that works differently for the Ghost type than for all the other types.
Ingrain Grass Other Smart -- -- -- 20 The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
Nature Power Normal Other Beauty -- -- -- 20 An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Amnesia Psychic Other Cute -- -- -- 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Leafstorm Grass Special Cute 140 90 100 5 A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 60 62 63 80 80 60
EVs Earned 0 0 0 1 1 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
120 - 136
152 - 167
230 - 261
293 - 324
60 - 74
89 - 103
116 - 144
173 - 201
61 - 75
90 - 104
118 - 146
175 - 203
77 - 90
105 - 119
149 - 176
205 - 233
77 - 90
105 - 119
149 - 176
205 - 233
59 - 72
87 - 101
113 - 140
169 - 197
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
120 - 136
152 - 167
230 - 261
293 - 324
67 - 83
99 - 114
129 - 160
192 - 223
68 - 84
100 - 115
131 - 162
194 - 225
85 - 101
117 - 132
165 - 196
228 - 259
85 - 101
117 - 132
165 - 196
228 - 259
65 - 81
97 - 112
125 - 156
188 - 219
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
120 - 136
152 - 167
230 - 261
293 - 324
74 - 91
108 - 125
142 - 176
211 - 245
75 - 92
109 - 127
144 - 178
213 - 248
94 - 111
128 - 145
182 - 216
251 - 285
94 - 111
128 - 145
182 - 216
251 - 285
72 - 89
106 - 123
138 - 172
207 - 241

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