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<- Vaporeon Flareon ->

Jolteon
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Jolteon National 135 (1st Gen.)
Japanese Sandaasu Sinnoh --
French Voltali Hoenn 290
German Blitza Johto 182
Other Information
Species Lightning Colour Yellow Type(s) Electric
Gender Male: 87.5% / Female: 12.5% Height 0.8 m / 2'7" Weight 24 kg / 52.9 lbs
Egg Groups Wild Item (none)
Advanced Information
Tier Over-Used (OU) Steps to hatch 8 960 GK/LK Power 40
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 45
Abilities
Volt Absorb
Battle effect: When hit by an Electric attack, user recovers up to 1/4 max HP.
Locations
Diamond Evolve from Eevee [Evolve]
Pearl Evolve from Eevee [Evolve]
Pokédex Flavour Text
Red/Blue It accumulates negative ions in the atmosphere to blast out 10000volt lightning bolts.
Yellow A sensitive POKéMON that easily becomes sad or angry. Every time its mood changes, it charges power.
Gold It concentrates the weak electric charges emitted by its cells and launches wicked lightning bolts.
Silver Every hair on its body starts to stand sharply on end if it becomes charged with electricity.
Crystal The negatively charged ions generated in its fur create a constant sparking noise.
Ruby JOLTEON's cells generate a low level of electricity. This power is amplified by the static electricity of its fur, enabling the POKéMON to drop thunderbolts. The bristling fur is made of electrically charged needles.
Sapphire JOLTEON's cells generate a low level of electricity. This power is amplified by the static electricity of its fur, enabling the POKéMON to drop thunderbolts. The bristling fur is made of electrically charged needles.
Emerald Its cells generate weak power that is amplified by its fur's static electricity to drop thunderbolts. The bristling fur is made of electrically charged needles.
Fire Red If it is angered or startled, the fur all over its body bristles like sharp needles that pierce foes.
Leaf Green It accumulates negative ions in the atmosphere to blast out 10,000-volt lightning bolts.
Diamond It controls 10,000-volt power and can raise all the fur on its body as if it were sharp needles.
Pearl It controls 10,000-volt power and can raise all the fur on its body as if it were sharp needles.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested (no data) Deposited #2 Traded #1
GTSPlus Trade Station
Overall #148 Open #154 Traded #98 Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #282 Open #282 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Eevee
Base form

Leafeon
Level up while at Moss Rock in Eterna Forest

Glaceon
Level up while at Ice Rock on Route 217

Jolteon
Thunderstone

Vaporeon
Water Stone

Flareon
Fire Stone

Espeon
Happiness During the Day

Umbreon
Happiness During the Night
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×1 ×1 ×1 ×0.5 ×1 ×1 ×0.5 ×1 ×1 ×2 ×1 ×1 ×1 ×1 ×1 ×0.5 ×1
With Volt Absorb
×1 ×1 ×1 ×-1 ×1 ×1 ×0.5 ×1 ×1 ×2 ×1 ×1 ×1 ×1 ×1 ×0.5 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
0 Tail Whip Normal Other Cute -- 100 -- 30 The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
0 Helping Hand Normal Other Smart -- -- -- 20 A move that boosts the power of the ally's attack in a Double Battle.
8 Sand-Attack Ground Other Cute -- 100 -- 15 Sand is hurled in the foe's face, reducing its accuracy.
15 Thundershock Electric Special Cool 40 100 10 30 A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
22 Quick Attack Normal Physical Cool 40 100 -- 30 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29 Double Kick Fighting Physical Cool 30 100 -- 30 The foe is quickly kicked twice in succession using both feet.
36 Pin Missile Bug Physical Cool 14 85 -- 20 Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
43 Thunder Fang Electric Physical Smart 65 95 10 15 The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
50 Last Resort Normal Physical Cute 130 100 -- 5 This move can be used only after the user has used all the other moves it knows in the battle.
57 Thunder Wave Electric Other Cool -- 100 -- 20 A weak electric charge is launched at the foe. It causes paralysis if it hits.
64 Agility Psychic Other Cool -- -- -- 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
71 Thunder Electric Special Cool 120 70 30 10 A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM05 Roar Normal Other Cool -- 100 -- 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam Normal Special Cool 150 90 -- 5 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen Psychic Other Beauty -- -- -- 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt Electric Special Cool 95 100 10 15 A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder Electric Special Cool 120 70 30 10 A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Ground Physical Smart 80 100 -- 10 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball Ghost Special Smart 80 100 20 15 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave Electric Special Cool 60 -- -- 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM57 Charge Beam Electric Special Beauty 50 90 70 10 The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact Normal Physical Beauty 150 90 -- 5 The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash Normal Other Beauty -- 100 -- 20 The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave Electric Other Cool -- 100 -- 20 A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04 Strength Normal Physical Tough 80 100 -- 15 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Charm Normal Other Cute -- 100 -- 20 The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Flail Normal Physical Cute ?? 100 -- 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Curse ??? Other Tough -- -- -- 10 A move that works differently for the Ghost type than for all the other types.
Tickle Normal Other Cute -- 100 -- 20 The user tickles the foe into laughing, reducing its Attack and Defense stats.
Wish Normal Other Cute -- -- -- 10 A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Yawn Normal Other Cute -- -- -- 10 The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Fake Tears Dark Other Smart -- 100 -- 20 The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Covet Normal Physical Cute 40 100 -- 40 The user endearingly approaches the foe, then steals the item the foe is holding.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 65 65 60 110 95 130
EVs Earned 0 0 0 0 0 2
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
125 - 141
157 - 172
240 - 271
303 - 334
63 - 77
91 - 105
122 - 149
178 - 206
59 - 72
87 - 101
113 - 140
169 - 197
104 - 117
132 - 146
203 - 230
259 - 287
90 - 104
118 - 132
176 - 203
232 - 260
122 - 135
150 - 164
239 - 266
295 - 323
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
125 - 141
157 - 172
240 - 271
303 - 334
70 - 86
102 - 117
135 - 166
198 - 229
65 - 81
97 - 112
125 - 156
188 - 219
115 - 131
147 - 162
225 - 256
288 - 319
100 - 116
132 - 147
195 - 226
258 - 289
135 - 151
167 - 182
265 - 296
328 - 359
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
125 - 141
157 - 172
240 - 271
303 - 334
77 - 94
112 - 129
149 - 183
218 - 252
72 - 89
106 - 123
138 - 172
207 - 241
127 - 144
161 - 178
248 - 282
317 - 351
110 - 127
145 - 162
215 - 249
284 - 318
149 - 166
183 - 200
292 - 326
361 - 395

<- Vaporeon Flareon ->
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