Mankey
General Information - [Back to top ]
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Names
Pokédex Numbers
Male Female
English
Mankey
National
56 (1st Gen.)
Japanese
Mankii
Sinnoh
--
French
Ferosinge
Hoenn
243
German
Menki
Johto
134
Other Information
Species
Pig Monkey
Colour
Brown
Type(s)
Fighting
Gender
Male: 50% / Female: 50%
Height
0.5 m / 1'8"
Weight
28 kg / 61.7 lbs
Egg Groups
Ground
--------------------
Absol
Aipom
Ambipom
Ampharos
Arbok
Arcanine
Bibarel
Bidoof
Blaziken
Buizel
Buneary
Camerupt
Chimchar
Combusken
Cyndaquil
Delcatty
Delibird
Dewgong
Diglett
Donphan
Dugtrio
Dunsparce
Eevee
Ekans
Electrike
Empoleon
Espeon
Exploud
Farfetch'd
Flaaffy
Flareon
Floatzel
Furret
Girafarig
Glaceon
Glameow
Golduck
Granbull
Growlithe
Grumpig
Hippopotas
Hippowdon
Houndoom
Houndour
Infernape
Jolteon
Kecleon
Leafeon
Linoone
Lopunny
Loudred
Lucario
Luxio
Luxray
Mamoswine
Manectric
Mankey
Mareep
Mawile
Meowth
Mightyena
Miltank
Monferno
Nidoking
Nidoran F
Nidoran M
Nidorino
Ninetales
Numel
Nuzleaf
Pachirisu
Persian
Phanpy
Pikachu
Piloswine
Piplup
Ponyta
Poochyena
Primeape
Prinplup
Psyduck
Purugly
Quagsire
Quilava
Raichu
Rapidash
Raticate
Rattata
Rhydon
Rhyhorn
Rhyperior
Sandshrew
Sandslash
Sealeo
Seedot
Seel
Sentret
Seviper
Shiftry
Shinx
Skitty
Skuntank
Slaking
Slakoth
Smeargle
Sneasel
Snubbull
Spheal
Spinda
Spoink
Stantler
Stunky
Swinub
Tauros
Teddiursa
Torchic
Torkoal
Typhlosion
Umbreon
Ursaring
Vaporeon
Vigoroth
Vulpix
Wailmer
Wailord
Walrein
Weavile
Whismur
Wooper
Zangoose
Zigzagoon
Wild Item
Payapa Berry - 5%
Advanced Information
Tier
(none - see evolutions)
Steps to hatch
5 120
GK/LK Power
60
Max. EXP
1 000 000
Base Happiness
70
Catch Rate
190
Abilities
Vital Spirit
Users
--------------------
Delibird
Mankey
Primeape
Vigoroth
Battle effect: User is immune to Sleep. Field effect: Higher chance of running into higher leveled wild Pokémon when user is in the leading slot.
Anger Point
Users
--------------------
Mankey
Primeape
Tauros
Battle effect: Boosts user's Attack rises to Stage 6 (4x original attack) when hit by a Critical Hit.
Locations
Diamond
Routes 225 & 226 [Rare, (Pokédar)]
Pearl
Routes 225 & 226 [Rare, (Pokédar)]
Pokédex Flavour Text
Red/Blue
Extremely quick to anger. It could be docile one moment then thrashing away the next instant.
Yellow
An agile POKéMON that lives in trees. It angers easily and will not hesitate to attack anything.
Gold
It is extremely ill-tempered. Groups of them will attack any handy target for no reason.
Silver
It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.
Crystal
It lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness.
Ruby
When MANKEY starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
Sapphire
When MANKEY starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
Emerald
When it starts shaking and its nasal breathing turns rough, it's a sure sign of anger. However, since this happens instantly, there is no time to flee.
Fire Red
Light and agile on its feet, and ferocious in temperament. When angered, it flies into an uncontrollable frenzy.
Leaf Green
Extremely quick to anger. It could be docile one moment, then thrashing away the next instant.
Diamond
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Pearl
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Level-Up Attacks - [Back to top ]
Lv.
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
0
Covet
40
100
--
40
The user endearingly approaches the foe, then steals the item the foe is holding.
0
Scratch
40
100
--
35
Hard, pointed, and sharp claws rake the foe to inflict damage.
0
Low Kick
??
100
--
20
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
0
Leer
--
100
--
30
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
0
Focus Energy
--
--
--
30
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
9
Fury Swipes
18
80
--
15
The foe is raked with sharp claws or scythes for two to five times in quick succession.
13
Karate Chop
50
100
--
25
The foe is attacked with a sharp chop. It has a high critical-hit ratio.
17
Seismic Toss
??
100
--
20
The foe is thrown using the power of gravity. It inflicts damage equal to the user's level.
21
Screech
--
85
--
40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
25
Assurance
50
100
--
10
If the foe has already taken some damage in the same turn, this attack's power is doubled.
33
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
37
Cross Chop
100
80
--
5
The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
41
Thrash
90
100
--
20
The user rampages and attacks for two to three turns. It then becomes confused, however.
45
Punishment
??
100
--
5
This attack's power increases the more the foe has powered up with stat changes.
49
Close Combat
120
100
--
5
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
TM/HM Attacks - [Back to top ]
TM/HM
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
TM01
Focus Punch
150
100
--
20
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06
Toxic
--
85
--
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08
Bulk Up
--
--
--
20
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10
Hidden Power
??
100
--
15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11
Sunny Day
--
--
--
5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12
Taunt
--
100
--
20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17
Protect
--
--
--
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18
Rain Dance
--
--
--
5
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21
Frustration
??
100
--
20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23
Iron Tail
100
75
30
15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24
Thunderbolt
95
100
10
15
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25
Thunder
120
70
30
10
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26
Earthquake
100
100
--
10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27
Return
??
100
--
20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28
Dig
80
100
--
10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31
Brick Break
75
100
--
15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32
Double Team
--
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39
Rock Tomb
50
80
100
10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40
Aerial Ace
60
--
--
20
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42
Facade
70
100
--
20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43
Secret Power
70
100
30
20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44
Rest
--
--
--
10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45
Attract
--
100
--
15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46
Thief
40
100
--
10
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM50
Overheat
140
90
100
5
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM52
Focus Blast
120
70
10
5
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56
Fling
??
100
--
10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58
Endure
--
--
--
10
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM66
Payback
50
100
--
10
If the user can use this attack after the foe attacks, its power is doubled.
TM78
Captivate
--
100
--
20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80
Rock Slide
75
90
30
10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82
Sleep Talk
--
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
TM83
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84
Poison Jab
80
100
30
20
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM89
U-Turn
70
100
--
20
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90
Substitute
--
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04
Strength
80
100
--
15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06
Rock Smash
40
100
50
15
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM08
Rock Climb
90
85
20
20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Egg Moves - [Back to top ]
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
Rock Slide
75
90
30
10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Foresight
--
--
--
40
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Meditate
--
--
--
40
The user meditates to awaken the power deep within its body and raise its Attack stat.
Counter
??
100
--
20
A retaliation move that counters any physical attack, inflicting double the damage taken.
Reversal
??
100
--
15
An all-out attack that becomes more powerful the less HP the user has.
Beat Up
10
100
--
10
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Revenge
60
100
--
10
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Smellingsalt
60
100
--
10
This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however.
Close Combat
120
100
--
5
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.