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<- Umbreon Slowking ->

Murkrow
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Murkrow National 198 (2nd Gen.)
Japanese Yamikarasu Sinnoh 74
French Cornebre Hoenn 343
German Kramurx Johto 208
Other Information
Species Darkness Colour Black Type(s) Dark / Flying
Gender Male: 50% / Female: 50% Height 0.5 m / 1'8" Weight 2 kg / 4.4 lbs
Egg Groups Wild Item (none)
Advanced Information
Tier (none - see evolutions) Steps to hatch 5 120 GK/LK Power 20
Max. EXP 1 059 860 Base Happiness 35 Catch Rate 30
Abilities
Insomnia
Battle effect: User is immune to Sleep. Note: When Rest is used, it fails.
Super Luck
Battle effect: Boosts user's Critical Hit rate to 1/8.
Locations
Diamond Eterna Forest, Lost Tower (Night) [Common]
Pearl Transfer from GBA Games, Trade with Diamond [None]
Pokédex Flavour Text
Gold Feared and loathed by many, it is believed to bring misfortune to all those who see it at night.
Silver It is said that when chased, it lures its attacker onto dark mountain trails where the foe will get lost.
Crystal It hides any shiny object it finds in a secret location. MURKROW and MEOWTH loot one another's stashes.
Ruby MURKROW was feared and loathed as the alleged bearer of ill fortune. This POKéMON shows strong interest in anything that sparkles or glitters. It will even try to steal rings from women.
Sapphire MURKROW was feared and loathed as the alleged bearer of ill fortune. This POKéMON shows strong interest in anything that sparkles or glitters. It will even try to steal rings from women.
Emerald MURKROW were feared as the alleged bearers of ill fortune. It shows strong interest in anything that sparkles. It will even try to steal rings from women.
Fire Red It is said that when chased, it lures its attacker onto dark mountain trails where the foe will get lost.
Leaf Green Feared and loathed by many, it is believed to bring misfortune to all those who see it at night.
Diamond It is believed that seeing this Pokémon at night will bring about ominous occurrences.
Pearl It appears near travelers to lure them into deep forests. It is said to carry misfortune.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested (no data) Deposited (no data) Traded #7
GTSPlus Trade Station
Overall #169 Open #161 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #215 Open #215 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Murkrow
Base form

Honchkrow
Dusk Stone
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×1 ×0.5 ×1 ×2 ×1 ×1 ×1 ×0.5 ×0.5 ×0 ×2 ×1 ×1 ×0 ×2 ×1 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Peck Flying Physical Cool 35 100 -- 35 The foe is jabbed with a sharply pointed beak or horn.
0 Astonish Ghost Physical Cool 30 100 30 15 The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
5 Pursuit Dark Physical Smart 40 100 -- 20 An attack move that inflicts double damage if used on a foe that is switching out of battle.
11 Haze Ice Other Beauty -- -- -- 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
15 Wing Attack Flying Physical Cool 60 100 -- 35 The foe is struck with large, imposing wings spread wide to inflict damage.
21 Night Shade Ghost Special Cool ?? 100 -- 15 The user makes the foe see a mirage. It inflicts damage matching the user's level.
25 Assurance Dark Physical Beauty 50 100 -- 10 If the foe has already taken some damage in the same turn, this attack's power is doubled.
31 Taunt Dark Other Smart -- 100 -- 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
35 Faint Attack Dark Physical Smart 60 -- -- 20 The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
41 Mean Look Normal Other Beauty -- -- -- 5 The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
45 Sucker Punch Dark Physical Smart 80 100 -- 5 This move enables the user to attack first. It fails if the foe is not readying an attack, however.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM04 Calm Mind Psychic Other Smart -- -- -- 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt Dark Other Smart -- 100 -- 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic Psychic Special Smart 90 100 10 10 The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball Ghost Special Smart 80 100 20 15 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment Dark Other Tough -- 100 -- 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing Steel Physical Cool 70 90 10 25 The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM49 Snatch Dark Other Smart -- -- -- 10 The user steals the effects of any healing or status- changing move the foe attempts to use.
TM51 Roost Flying Other Cool -- -- -- 10 The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM63 Embargo Dark Other Cute -- 100 -- 15 It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM66 Payback Dark Physical Cool 50 100 -- 10 If the user can use this attack after the foe attacks, its power is doubled.
TM73 Thunder Wave Electric Other Cool -- 100 -- 20 A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77 Psych Up Normal Other Smart -- -- -- 10 The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse Dark Special Cool 80 100 20 15 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater Psychic Special Smart 100 100 -- 15 An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck Flying Physical Cute 60 100 -- 20 The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly Flying Physical Smart 90 95 -- 15 The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM05 Defog Flying Other Beauty -- -- -- 15 Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Whirlwind Normal Other Smart -- 100 -- 20 The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Drill Peck Flying Physical Cool 80 100 -- 20 A corkscrewing attack with the sharp beak acting as a drill.
Mirror Move Flying Other Smart -- -- -- 20 The user counters the foe by mimicking the move last used by the foe.
Wing Attack Flying Physical Cool 60 100 -- 35 The foe is struck with large, imposing wings spread wide to inflict damage.
Sky Attack Flying Physical Cool 140 90 30 5 A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
Confuse Ray Ghost Other Smart -- 100 -- 10 The foe is exposed to a sinister ray that triggers confusion.
Featherdance Flying Other Beauty -- 100 -- 15 The user covers the foe with a mass of down that sharply lowers the Attack stat.
Perish Song Normal Other Beauty -- -- -- 5 Any Pokémon that hears this song faints in three turns unless it switches out of battle.
Psycho Shift Psychic Other Cool -- 90 -- 10 Using its psychic power of suggestion, the user transfers its status problems to the target.
Screech Normal Other Smart -- 85 -- 40 An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Faint Attack Dark Physical Smart 60 -- -- 20 The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 60 85 42 85 42 91
EVs Earned 0 0 0 0 0 1
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
120 - 136
152 - 167
230 - 261
293 - 324
81 - 95
109 - 123
158 - 185
214 - 242
42 - 56
71 - 85
80 - 108
137 - 165
81 - 95
109 - 123
158 - 185
214 - 242
42 - 56
71 - 85
80 - 108
137 - 165
86 - 100
115 - 129
168 - 196
225 - 253
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
120 - 136
152 - 167
230 - 261
293 - 324
90 - 106
122 - 137
175 - 206
238 - 269
47 - 63
79 - 94
89 - 120
152 - 183
90 - 106
122 - 137
175 - 206
238 - 269
47 - 63
79 - 94
89 - 120
152 - 183
96 - 112
128 - 143
187 - 218
250 - 281
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
120 - 136
152 - 167
230 - 261
293 - 324
99 - 116
134 - 151
193 - 227
262 - 296
52 - 69
86 - 103
98 - 132
167 - 201
99 - 116
134 - 151
193 - 227
262 - 296
52 - 69
86 - 103
98 - 132
167 - 201
106 - 123
140 - 157
206 - 240
275 - 309

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