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<- Nidorina Nidoran M ->

Nidoqueen
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Female
English Nidoqueen National 31 (1st Gen.)
Japanese Nidokuin Sinnoh --
French Nidoqueen Hoenn 229
German Nidoqueen Johto 97
Other Information
Species Drill Colour Blue Type(s) Poison / Ground
Gender Male: 0% / Female: 100% Height 1.3 m / 4'3" Weight 60 kg / 132.2 lbs
Egg Groups Wild Item (none)
Advanced Information
Tier Under-Used (UU) Steps to hatch 5 120 GK/LK Power 80
Max. EXP 1 059 860 Base Happiness 70 Catch Rate 45
Abilities
Poison Point
Battle effect: 30% chance of inflicting Poison on opponent when hit by a contact move.
Rivalry
Battle effect: Boosts user's Attack by 1/4 when against a Pokémon of the same gender.
Locations
Diamond Evolve from Nidorina [Evolve]
Pearl Evolve from Nidorina [Evolve]
Pokédex Flavour Text
Red/Blue Its hard scales provide strong protection. It uses its hefty bulk to execute powerful moves.
Yellow Tough scales cover the sturdy body of this POKéMON. It appears that the scales grow in cycles.
Gold Its body is covered with needlelike scales. It never shows signs of shrinking from any attack.
Silver It uses its scaly, rugged body to seal the entrance of its nest and protect its young from predators.
Crystal The hard scales that cover its strong body serve as excellent protection from any attack.
Ruby NIDOQUEEN's body is encased in extremely hard scales. It is adept at sending foes flying with harsh tackles. This POKéMON is at its strongest when it is defending its young.
Sapphire NIDOQUEEN's body is encased in extremely hard scales. It is adept at sending foes flying with harsh tackles. This POKéMON is at its strongest when it is defending its young.
Emerald It is adept at sending foes flying with harsh tackles using its tough, scaly body. This POKéMON is at its strongest when it is defending its young.
Fire Red The body is covered by stiff, needle-like scales. If it becomes excited, the needles bristle outwards.
Leaf Green Its hard scales provide strong protection. It uses its hefty bulk to execute powerful moves.
Diamond Its entire body is armored with hard scales. It will protect the young in its burrow with its life.
Pearl Its entire body is armored with hard scales. It will protect the young in its burrow with its life.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #5 Deposited #8 Traded #3
GTSPlus Trade Station
Overall #246 Open #260 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #348 Open #348 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Nidoran F
Base form

Nidorina
Level 16

Nidoqueen
Moon Stone
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×0.5 ×1 ×1 ×0 ×0.5 ×1 ×1 ×1 ×1 ×2 ×2 ×1 ×0.25 ×2 ×0.5 ×1 ×2
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Scratch Normal Physical Tough 40 100 -- 35 Hard, pointed, and sharp claws rake the foe to inflict damage.
0 Tail Whip Normal Other Cute -- 100 -- 30 The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
0 Double Kick Fighting Physical Cool 30 100 -- 30 The foe is quickly kicked twice in succession using both feet.
0 Poison Sting Poison Physical Smart 15 100 30 35 The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
23 Body Slam Normal Physical Tough 85 100 30 15 The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
43 Earth Power Ground Special Smart 90 100 10 10 The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
58 Superpower Fighting Physical Tough 120 100 -- 5 The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM01 Focus Punch Fighting Physical Tough 150 100 -- 20 The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03 Water Pulse Water Special Beauty 60 100 20 20 The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM05 Roar Normal Other Cool -- 100 -- 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt Dark Other Smart -- 100 -- 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13 Ice Beam Ice Special Beauty 95 100 10 10 The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Ice Special Beauty 120 70 10 5 A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam Normal Special Cool 150 90 -- 5 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt Electric Special Cool 95 100 10 15 A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder Electric Special Cool 120 70 30 10 A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake Ground Physical Tough 100 100 -- 10 The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Ground Physical Smart 80 100 -- 10 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball Ghost Special Smart 80 100 20 15 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM31 Brick Break Fighting Physical Cool 75 100 -- 15 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave Electric Special Cool 60 -- -- 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower Fire Special Beauty 95 100 10 15 The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM36 Sludge Bomb Poison Special Tough 90 100 30 10 The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM37 Sandstorm Rock Other Tough -- -- -- 10 A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast Fire Special Beauty 120 85 10 5 The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb Rock Physical Smart 50 80 100 10 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment Dark Other Tough -- 100 -- 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM52 Focus Blast Fighting Special Cool 120 70 10 5 The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling Dark Physical Tough ?? 100 -- 10 The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse Dragon Special Smart 90 100 -- 10 The foe is attacked with a shock wave generated by the user's gaping mouth.
TM65 Shadow Claw Ghost Physical Cute 70 100 -- 15 The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM68 Giga Impact Normal Physical Beauty 150 90 -- 5 The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM71 Stone Edge Rock Physical Tough 100 80 -- 5 The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM72 Avalanche Ice Physical Cool 60 100 -- 10 An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM76 Stealth Rock Rock Other Cool -- -- -- 20 The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide Rock Physical Tough 75 90 30 10 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab Poison Physical Smart 80 100 30 20 The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut Normal Physical Cool 50 95 -- 30 The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf Water Special Beauty 95 100 -- 15 It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength Normal Physical Tough 80 100 -- 15 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM08 Rock Climb Normal Physical Cool 90 85 20 20 A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Supersonic Normal Other Smart -- 55 -- 20 The user generates odd sound waves from its body. It may confuse the target.
Disable Normal Other Smart -- 80 -- 20 For several turns, this move prevents the foe from using the move it last used.
Take Down Normal Physical Tough 90 85 -- 20 A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
Focus Energy Normal Other Cool -- -- -- 30 The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
Charm Normal Other Cute -- 100 -- 20 The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Counter Fighting Physical Tough ?? 100 -- 20 A retaliation move that counters any physical attack, inflicting double the damage taken.
Beat Up Dark Physical Smart 10 100 -- 10 The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Pursuit Dark Physical Smart 40 100 -- 20 An attack move that inflicts double damage if used on a foe that is switching out of battle.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 90 82 87 75 85 76
EVs Earned 3 0 0 0 0 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
150 - 166
182 - 197
290 - 321
353 - 384
78 - 92
107 - 121
152 - 180
209 - 237
83 - 97
111 - 125
161 - 189
218 - 246
72 - 86
100 - 114
140 - 167
196 - 224
81 - 95
109 - 123
158 - 185
214 - 242
73 - 87
101 - 115
141 - 169
198 - 226
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
150 - 166
182 - 197
290 - 321
353 - 384
87 - 103
119 - 134
169 - 200
232 - 263
92 - 108
124 - 139
179 - 210
242 - 273
80 - 96
112 - 127
155 - 186
218 - 249
90 - 106
122 - 137
175 - 206
238 - 269
81 - 97
113 - 128
157 - 188
220 - 251
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
150 - 166
182 - 197
290 - 321
353 - 384
96 - 113
130 - 147
186 - 220
255 - 289
101 - 118
136 - 153
197 - 231
266 - 300
88 - 105
123 - 140
171 - 205
240 - 274
99 - 116
134 - 151
193 - 227
262 - 296
89 - 106
124 - 141
173 - 207
242 - 276

<- Nidorina Nidoran M ->
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