Onix
General Information - [Back to top ]
Sprites - View Gallery Page
Names
Pokédex Numbers
Male Female
English
Onix
National
95 (1st Gen.)
Japanese
Iwaaku
Sinnoh
34
French
Onix
Hoenn
265
German
Onix
Johto
62
Other Information
Species
Rock Snake
Colour
Gray
Type(s)
Rock / Ground
Gender
Male: 50% / Female: 50%
Height
8.8 m / 28'10"
Weight
210 kg / 462.8 lbs
Egg Groups
Mineral
--------------------
Baltoy
Beldum
Bronzong
Bronzor
Claydol
Electrode
Froslass
Geodude
Glalie
Golem
Graveler
Lunatone
Magnemite
Magneton
Magnezone
Metagross
Metang
Nosepass
Onix
Porygon
Porygon-Z
Porygon2
Probopass
Shedinja
Snorunt
Solrock
Steelix
Sudowoodo
Voltorb
Wild Item
(none)
Advanced Information
Tier
(none - see evolutions)
Steps to hatch
6 400
GK/LK Power
120
Max. EXP
1 000 000
Base Happiness
70
Catch Rate
45
Abilities
Rock Head
Users
--------------------
Aerodactyl
Aggron
Aron
Bagon
Bonsly
Cubone
Geodude
Golem
Graveler
Lairon
Marowak
Onix
Relicanth
Rhydon
Rhyhorn
Shelgon
Steelix
Sudowoodo
Battle effect: User is immune to recoil damage.
Sturdy
Users
--------------------
Aggron
Aron
Bastiodon
Bonsly
Donphan
Forretress
Geodude
Golem
Graveler
Lairon
Magnemite
Magneton
Magnezone
Nosepass
Onix
Pineco
Probopass
Shieldon
Shuckle
Skarmory
Steelix
Sudowoodo
Battle effect: User is immune to OHKO moves.
Locations
Diamond
Oreburgh Mine, Iron Mountain, Victory Road, Stark Mountain, Snowpoint Temple [Common]
Pearl
Oreburgh Mine, Iron Mountain, Victory Road, Stark Mountain, Snowpoint Temple [Common]
Pokédex Flavour Text
Red/Blue
As it grows, the stone portions of its body harden to become similar to a diamond, but colored black.
Yellow
Burrows at high speed in search of food. The tunnels it leaves are used as homes by DIGLETTs.
Gold
It twists and squirms through the ground. The thunderous roar of its tunneling echoes a long way.
Silver
It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body.
Crystal
As it digs through the ground, it absorbs many hard objects. This is what makes its body so solid.
Ruby
ONIX has a magnet in its brain. It acts as a compass so that this POKéMON does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.
Sapphire
ONIX has a magnet in its brain. It acts as a compass so that this POKéMON does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.
Emerald
There is a magnet in its brain that prevents an ONIX from losing direction while tunneling. As it grows older, its body becomes steadily rounder and smoother.
Fire Red
It usually lives underground. It searches for food while boring its way through the ground at 50 miles per hour.
Leaf Green
As it grows, the stone portions of its body harden to become similar to black-colored diamonds.
Diamond
When it travels underground, it causes rumbling and tremors. It can move at 50 mph.
Pearl
It squirms through the ground using its long and rugged body. It always eats while burrowing.
Level-Up Attacks - [Back to top ]
Lv.
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
0
Mud Sport
--
--
--
15
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
0
Tackle
35
95
--
35
A physical attack in which the user charges and slams into the foe with its whole body.
0
Harden
--
--
--
30
The user stiffens all the muscles in its body to raise its Defense stat.
0
Bind
15
75
--
20
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
6
Screech
--
85
--
40
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
9
Rock Throw
50
90
--
15
The user picks up and throws a small rock at the foe to attack.
14
Rage
20
100
--
20
While this move is in use, it gains attack power each time the user is hit in battle.
17
Rock Tomb
50
80
100
10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
22
Sandstorm
--
--
--
10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
25
Slam
80
75
--
20
The foe is slammed with a long tail, vines, etc., to inflict damage.
30
Rock Polish
--
--
--
20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
33
Dragonbreath
60
100
30
20
The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
38
Iron Tail
100
75
30
15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
41
Sand Tomb
15
70
--
15
The user traps the foe inside a harshly raging sandstorm for two to five turns.
46
Double-edge
120
100
--
15
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
49
Stone Edge
100
80
--
5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM/HM Attacks - [Back to top ]
TM/HM
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
TM05
Roar
--
100
--
20
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06
Toxic
--
85
--
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10
Hidden Power
??
100
--
15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11
Sunny Day
--
--
--
5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12
Taunt
--
100
--
20
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17
Protect
--
--
--
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21
Frustration
??
100
--
20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23
Iron Tail
100
75
30
15
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26
Earthquake
100
100
--
10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27
Return
??
100
--
20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28
Dig
80
100
--
10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32
Double Team
--
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37
Sandstorm
--
--
--
10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39
Rock Tomb
50
80
100
10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM41
Torment
--
100
--
15
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42
Facade
70
100
--
20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43
Secret Power
70
100
30
20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44
Rest
--
--
--
10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45
Attract
--
100
--
15
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58
Endure
--
--
--
10
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM59
Dragon Pulse
90
100
--
10
The foe is attacked with a shock wave generated by the user's gaping mouth.
TM64
Explosion
250
100
--
5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66
Payback
50
100
--
10
If the user can use this attack after the foe attacks, its power is doubled.
TM69
Rock Polish
--
--
--
20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71
Stone Edge
100
80
--
5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM74
Gyro Ball
??
100
--
5
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM76
Stealth Rock
--
--
--
20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77
Psych Up
--
--
--
10
The user hypnotizes itself into copying any stat change made by the foe.
TM78
Captivate
--
100
--
20
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80
Rock Slide
75
90
30
10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82
Sleep Talk
--
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
TM83
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90
Substitute
--
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91
Flash Cannon
80
100
10
10
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
HM04
Strength
80
100
--
15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06
Rock Smash
40
100
50
15
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM08
Rock Climb
90
85
20
20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Egg Moves - [Back to top ]
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
Rock Slide
75
90
30
10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Flail
??
100
--
15
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Explosion
250
100
--
5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
Block
--
--
--
5
The user blocks the foe's way with arms spread wide to prevent escape.
Defense Curl
--
--
--
40
The user curls up to conceal weak spots and raise its Defense stat.
Rollout
30
90
--
20
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Rock Blast
25
80
--
10
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
Statistics - [Back to top ]
Description
HP
ATK
DEF
SP ATK
SP DEF
SPD
Base Stats
35
45
160
30
45
70
EVs Earned
0
0
1
0
0
0
Hindering Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
95 - 111 127 - 142
180 - 211 243 - 274
45 - 59 73 - 87
86 - 113 142 - 170
149 - 162 177 - 191
293 - 320 349 - 377
32 - 45 60 - 74
59 - 86 115 - 143
45 - 59 73 - 87
86 - 113 142 - 170
68 - 81 96 - 110
131 - 158 187 - 215
Neutral Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
95 - 111 127 - 142
180 - 211 243 - 274
50 - 66 82 - 97
95 - 126 158 - 189
165 - 181 197 - 212
325 - 356 388 - 419
35 - 51 67 - 82
65 - 96 128 - 159
50 - 66 82 - 97
95 - 126 158 - 189
75 - 91 107 - 122
145 - 176 208 - 239
Beneficial Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
95 - 111 127 - 142
180 - 211 243 - 274
55 - 72 90 - 107
105 - 139 174 - 208
182 - 199 216 - 233
358 - 392 427 - 461
39 - 56 73 - 90
72 - 106 141 - 175
55 - 72 90 - 107
105 - 139 174 - 208
83 - 100 117 - 134
160 - 194 229 - 263