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<- Paras Venonat ->

Parasect
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Parasect National 47 (1st Gen.)
Japanese Parasekuto Sinnoh --
French Parasect Hoenn 236
German Parasek Johto 71
Other Information
Species Mushroom Colour Red Type(s) Bug / Grass
Gender Male: 50% / Female: 50% Height 1 m / 3'3" Weight 29 kg / 63.9 lbs
Egg Groups / Wild Item Tinymushroom: 50%; Big Mushroom: 5%
Advanced Information
Tier Never-Used (NU) Steps to hatch 5 120 GK/LK Power 60
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 75
Abilities
Effect Spore
Battle effect: When hit by a contact move, opponent has a 10% chance of obtaining either Poison, Paralyze, or Sleep status effects.
Dry Skin
Battle effect: When Sunny Day is in effect, Pokémon loses 1/8 of its maximum HP each turn. When Rain Dance is in effect, Pokémon regains 1/8 of its maximum HP each turn and heals HP when hit by a water attack.
Locations
Diamond Evolve from Paras [Evolve]
Pearl Evolve from Paras [Evolve]
Pokédex Flavour Text
Red/Blue A host-parasite pair in which the parasite mushroom has taken over the host bug. Prefers damp places.
Yellow The bug host is drained of energy by the mushrooms on its back. They appear to do all the thinking.
Gold It stays mostly in dark, damp places, the preference not of the bug, but of the big mushrooms on its back.
Silver The larger the mushroom on its back grows, the stronger the mushroom spores it scatters.
Crystal When nothing's left to extract from the bug, the mushrooms on its back leave spores on the bug's egg.
Ruby PARASECT is known to infest large trees en masse and drain nutrients from the lower trunk and roots. When an infested tree dies, they move onto another tree all at once.
Sapphire PARASECT is known to infest large trees en masse and drain nutrients from the lower trunk and roots. When an infested tree dies, they move onto another tree all at once.
Emerald PARASECT are known to infest the roots of large trees en masse and drain nutrients. When an infested tree dies, they move onto another tree all at once.
Fire Red It scatters toxic spores from the mushroom cap. In China, the spores are used as herbal medicine.
Leaf Green A host-parasite pair in which the parasite mushroom has taken over the host bug. Prefers damp places.
Diamond A mushroom grown larger than the host's body controls PARASECT. It scatters poisonous spores.
Pearl It is controlled by a mushroom grown larger than the bug body. It is said to prefer damp places.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #6 Deposited (no data) Traded (no data)
GTSPlus Trade Station
Overall (no data) Open (no data) Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall (no data) Open (no data) Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Paras
Base form

Parasect
Level 24
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×2 ×1 ×1 ×0.5 ×0.5 ×4 ×4 ×1 ×0.25 ×0.25 ×2 ×1 ×2 ×1 ×1 ×1 ×0.5
With Dry Skin
×2 ×1 ×1 ×0.5 ×0.5 ×5 ×4 ×1 ×0.25 ×0.25 ×2 ×1 ×2 ×1 ×1 ×1 ×-0.25
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Cross Poison Poison Physical Cool 70 100 10 20 A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
0 Scratch Normal Physical Tough 40 100 -- 35 Hard, pointed, and sharp claws rake the foe to inflict damage.
0 Stun Spore Grass Other Smart -- 75 -- 30 The user scatters a cloud of paralyzing powder. It may paralyze the target.
0 Poisonpowder Poison Other Smart -- 75 -- 35 A cloud of poisonous dust is scattered on the foe. It may poison the target.
0 Leech Life Bug Physical Smart 20 100 -- 15 A blood-draining attack. The user's HP is restored by half the damage taken by the target.
6 Stun Spore Grass Other Smart -- 75 -- 30 The user scatters a cloud of paralyzing powder. It may paralyze the target.
6 Poisonpowder Poison Other Smart -- 75 -- 35 A cloud of poisonous dust is scattered on the foe. It may poison the target.
11 Leech Life Bug Physical Smart 20 100 -- 15 A blood-draining attack. The user's HP is restored by half the damage taken by the target.
17 Spore Grass Other Beauty -- 100 -- 15 The user scatters bursts of spores that induce sleep.
22 Slash Normal Physical Cool 70 100 -- 20 The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
30 Growth Normal Other Beauty -- -- -- 40 The user's body is forced to grow all at once. It raises the Sp. Atk stat.
39 Giga Drain Grass Special Smart 60 100 -- 10 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
47 Aromatherapy Grass Other Smart -- -- -- 5 The user releases a soothing scent that heals all status problems affecting the user's party.
55 X-Scissor Bug Physical Beauty 80 100 -- 15 The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed Grass Physical Cool 10 100 -- 30 The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam Normal Special Cool 150 90 -- 5 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain Grass Special Smart 60 100 -- 10 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam Grass Special Cool 120 100 -- 10 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Ground Physical Smart 80 100 -- 10 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break Fighting Physical Cool 75 100 -- 15 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Poison Special Tough 90 100 30 10 The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM53 Energy Ball Grass Special Beauty 80 100 10 10 The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM54 False Swipe Normal Physical Cool 40 100 -- 40 A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact Normal Physical Beauty 150 90 -- 5 The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash Normal Other Beauty -- 100 -- 20 The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance Normal Other Beauty -- -- -- 30 A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM81 X-Scissor Bug Physical Beauty 80 100 -- 15 The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot Grass Special Smart ?? 100 -- 20 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut Normal Physical Cool 50 95 -- 30 The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
False Swipe Normal Physical Cool 40 100 -- 40 A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
Screech Normal Other Smart -- 85 -- 40 An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Counter Fighting Physical Tough ?? 100 -- 20 A retaliation move that counters any physical attack, inflicting double the damage taken.
Psybeam Psychic Special Beauty 65 100 10 20 The foe is attacked with a peculiar ray. It may also leave the target confused.
Flail Normal Physical Cute ?? 100 -- 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Sweet Scent Normal Other Cute -- 100 -- 20 A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
Light Screen Psychic Other Beauty -- -- -- 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Pursuit Dark Physical Smart 40 100 -- 20 An attack move that inflicts double damage if used on a foe that is switching out of battle.
Metal Claw Steel Physical Cool 50 95 10 35 The foe is raked with steel claws. It may also raise the user's Attack stat.
Bug Bite Bug Physical Tough 60 100 -- 20 The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
Cross Poison Poison Physical Cool 70 100 10 20 A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 60 95 80 60 80 30
EVs Earned 0 2 1 0 0 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
120 - 136
152 - 167
230 - 261
293 - 324
90 - 104
118 - 132
176 - 203
232 - 260
77 - 90
105 - 119
149 - 176
205 - 233
59 - 72
87 - 101
113 - 140
169 - 197
77 - 90
105 - 119
149 - 176
205 - 233
32 - 45
60 - 74
59 - 86
115 - 143
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
120 - 136
152 - 167
230 - 261
293 - 324
100 - 116
132 - 147
195 - 226
258 - 289
85 - 101
117 - 132
165 - 196
228 - 259
65 - 81
97 - 112
125 - 156
188 - 219
85 - 101
117 - 132
165 - 196
228 - 259
35 - 51
67 - 82
65 - 96
128 - 159
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
120 - 136
152 - 167
230 - 261
293 - 324
110 - 127
145 - 162
215 - 249
284 - 318
94 - 111
128 - 145
182 - 216
251 - 285
72 - 89
106 - 123
138 - 172
207 - 241
94 - 111
128 - 145
182 - 216
251 - 285
39 - 56
73 - 90
72 - 106
141 - 175