Regirock
General Information - [Back to top ]
Sprites - View Gallery Page
Names
Pokédex Numbers
Genderless
English
Regirock
National
377 (3rd Gen.)
Japanese
Rejirokku
Sinnoh
--
French
Regirock
Hoenn
193
German
Regirock
Johto
--
Other Information
Species
Rock Peak
Colour
Brown
Type(s)
Rock
Gender
Genderless
Height
1.7 m / 5'7"
Weight
230 kg / 506.9 lbs
Egg Groups
No Eggs
--------------------
Arceus
Articuno
Azelf
Azurill
Bonsly
Budew
Celebi
Chingling
Cleffa
Cresselia
Darkrai
Deoxys
Deoxys (Attack)
Deoxys (Defense)
Deoxys (Speed)
Dialga
Elekid
Entei
Giratina
Groudon
Happiny
Heatran
Ho-oh
Igglybuff
Jirachi
Kyogre
Latias
Latios
Lugia
Magby
Mantyke
Mesprit
Mew
Mewtwo
Mime Jr.
Moltres
Munchlax
Nidoqueen
Nidorina
Palkia
Pichu
Raikou
Rayquaza
Regice
Regigigas
Regirock
Registeel
Riolu
Shaymin
Smoochum
Suicune
Togepi
Tyrogue
Unown
Uxie
Wynaut
Zapdos
Wild Item
(none)
Advanced Information
Tier
Border Line (BL)
Steps to hatch
20 480
GK/LK Power
120
Max. EXP
1 250 000
Base Happiness
35
Catch Rate
3
Abilities
Clear Body
Users
--------------------
Beldum
Metagross
Metang
Regice
Regirock
Registeel
Tentacool
Tentacruel
Battle effect: Opponent stat altering moves or effects are negated.
Locations
Diamond
Transfer from GBA via Pal Park [None]
Pearl
Transfer from GBA via Pal Park [None]
Pokédex Flavour Text
Ruby
REGIROCK was sealed away by people long ago. If this POKéMON's body is damaged in battle, it is said to seek out suitable rocks on its own to repair itself.
Sapphire
REGIROCK's body is composed entirely of rocks. Recently, a study made the startling discovery that the rocks were all unearthed from different locations.
Emerald
A POKéMON that is made entirely of rocks and boulders. If parts of its body chip off in battle, REGIROCK repairs itself by adding new rocks.
Fire Red
It is entirely composed of rocks with no sign of a brain or heart. It is a mystery even to modern scientists.
Leaf Green
It is entirely composed of rocks with no sign of a brain or heart. It is a mystery even to modern scientists.
Diamond
Its entire body is made of rock. If any part chips off in battle, it attaches rocks to repair itself.
Pearl
Its entire body is made of rock. If any part chips off in battle, it attaches rocks to repair itself.
Level-Up Attacks - [Back to top ]
Lv.
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
0
Explosion
250
100
--
5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
9
Rock Throw
50
90
--
15
The user picks up and throws a small rock at the foe to attack.
17
Curse
--
--
--
10
A move that works differently for the Ghost type than for all the other types.
25
Superpower
120
100
--
5
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
33
Ancientpower
60
100
10
5
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
41
Iron Defense
--
--
--
15
The user hardens its body's surface like iron, sharply raising its Defense stat.
49
Charge Beam
50
90
70
10
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
57
Lock-On
--
--
--
5
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
65
Zap Cannon
120
50
100
5
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
73
Stone Edge
100
80
--
5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
81
Hammer Arm
100
90
--
10
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
89
Hyper Beam
150
90
--
5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM/HM Attacks - [Back to top ]
TM/HM
Name
Type
Cat.
C. Type
Power
Acc.
Eff. Acc.
PP
Effect
TM01
Focus Punch
150
100
--
20
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM06
Toxic
--
85
--
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10
Hidden Power
??
100
--
15
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11
Sunny Day
--
--
--
5
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15
Hyper Beam
150
90
--
5
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17
Protect
--
--
--
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20
Safeguard
--
--
--
25
The user creates a protective field that prevents status problems for five turns.
TM21
Frustration
??
100
--
20
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24
Thunderbolt
95
100
10
15
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25
Thunder
120
70
30
10
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26
Earthquake
100
100
--
10
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27
Return
??
100
--
20
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28
Dig
80
100
--
10
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31
Brick Break
75
100
--
15
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32
Double Team
--
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34
Shock Wave
60
--
--
20
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM37
Sandstorm
--
--
--
10
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39
Rock Tomb
50
80
100
10
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42
Facade
70
100
--
20
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43
Secret Power
70
100
30
20
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44
Rest
--
--
--
10
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM52
Focus Blast
120
70
10
5
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56
Fling
??
100
--
10
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57
Charge Beam
50
90
70
10
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58
Endure
--
--
--
10
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM60
Drain Punch
60
100
--
5
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM64
Explosion
250
100
--
5
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM68
Giga Impact
150
90
--
5
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM69
Rock Polish
--
--
--
20
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71
Stone Edge
100
80
--
5
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM73
Thunder Wave
--
100
--
20
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM76
Stealth Rock
--
--
--
20
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77
Psych Up
--
--
--
10
The user hypnotizes itself into copying any stat change made by the foe.
TM80
Rock Slide
75
90
30
10
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82
Sleep Talk
--
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
TM83
Natural Gift
??
100
--
15
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87
Swagger
--
90
--
15
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90
Substitute
--
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM04
Strength
80
100
--
15
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06
Rock Smash
40
100
50
15
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM08
Rock Climb
90
85
20
20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Statistics - [Back to top ]
Description
HP
ATK
DEF
SP ATK
SP DEF
SPD
Base Stats
80
100
200
50
100
50
EVs Earned
0
0
3
0
0
0
Hindering Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
140 - 156 172 - 187
270 - 301 333 - 364
95 - 108 123 - 137
185 - 212 241 - 269
185 - 198 213 - 227
365 - 392 421 - 449
50 - 63 78 - 92
95 - 122 151 - 179
95 - 108 123 - 137
185 - 212 241 - 269
50 - 63 78 - 92
95 - 122 151 - 179
Neutral Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
140 - 156 172 - 187
270 - 301 333 - 364
105 - 121 137 - 152
205 - 236 268 - 299
205 - 221 237 - 252
405 - 436 468 - 499
55 - 71 87 - 102
105 - 136 168 - 199
105 - 121 137 - 152
205 - 236 268 - 299
55 - 71 87 - 102
105 - 136 168 - 199
Beneficial Nature
Lv. 50 Wild Lv. 50 Trained Lv. 100 Wild Lv. 100 Trained
140 - 156 172 - 187
270 - 301 333 - 364
116 - 133 150 - 167
226 - 260 295 - 329
226 - 243 260 - 277
446 - 480 515 - 549
61 - 78 95 - 112
116 - 150 185 - 219
116 - 133 150 - 167
226 - 260 295 - 329
61 - 78 95 - 112
116 - 150 185 - 219