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<- Eevee Jolteon ->

Vaporeon
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Vaporeon National 134 (1st Gen.)
Japanese Syawaasu Sinnoh --
French Aquali Hoenn 289
German Aquana Johto 181
Other Information
Species Bubble Jet Colour Blue Type(s) Water
Gender Male: 87.5% / Female: 12.5% Height 1 m / 3'3" Weight 29 kg / 63.9 lbs
Egg Groups Wild Item (none)
Advanced Information
Tier Over-Used (OU) Steps to hatch 8 960 GK/LK Power 60
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 45
Abilities
Water Absorb
Battle effect: When hit by a Water attack, user recovers up to 1/4 max HP.
Locations
Diamond Evolve from Eevee [Evolve]
Pearl Evolve from Eevee [Evolve]
Pokédex Flavour Text
Red/Blue Lives close to water. Its long tail is ridged with a fin which is often mistaken for a mermaid's.
Yellow Its cell structure is similar to water molecules. It will melt away and become invisible in water.
Gold When VAPOREON's fins begin to vibrate, it is a sign that rain will come within a few hours.
Silver It prefers beautiful shores. With cells similar to water molecules, it could melt in water.
Crystal As it uses the fins on the tip of its tail to swim, it blends with the water perfectly.
Ruby VAPOREON underwent a spontaneous mutation and grew fins and gills that allow it to live underwater. This POKéMON has the ability to freely control water.
Sapphire VAPOREON underwent a spontaneous mutation and grew fins and gills that allow it to live underwater. This POKéMON has the ability to freely control water.
Emerald VAPOREON underwent a spontaneous mutation and grew fins and gills that allow them to live underwater. They have the ability to freely control water.
Fire Red Its body's cellular structure is similar to the molecular composition of water. It can melt invisibly in water.
Leaf Green Lives close to water. Its long tail is ridged with a fin which is often mistaken for a mermaid's.
Diamond It has evolved to be suitable for an aquatic life. It can invisibly melt away into water.
Pearl It has evolved to be suitable for an aquatic life. It can invisibly melt away into water.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #9 Deposited (no data) Traded (no data)
GTSPlus Trade Station
Overall #123 Open #115 Traded (no data) Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #232 Open #232 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Eevee
Base form

Leafeon
Level up while at Moss Rock in Eterna Forest

Glaceon
Level up while at Ice Rock on Route 217

Jolteon
Thunderstone

Vaporeon
Water Stone

Flareon
Fire Stone

Espeon
Happiness During the Day

Umbreon
Happiness During the Night
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×1 ×1 ×1 ×2 ×1 ×0.5 ×1 ×1 ×2 ×1 ×0.5 ×1 ×1 ×1 ×1 ×0.5 ×0.5
With Water Absorb
×1 ×1 ×1 ×2 ×1 ×0.5 ×1 ×1 ×2 ×1 ×0.5 ×1 ×1 ×1 ×1 ×0.5 ×-1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Tackle Normal Physical Tough 35 95 -- 35 A physical attack in which the user charges and slams into the foe with its whole body.
0 Tail Whip Normal Other Cute -- 100 -- 30 The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
0 Helping Hand Normal Other Smart -- -- -- 20 A move that boosts the power of the ally's attack in a Double Battle.
8 Sand-Attack Ground Other Cute -- 100 -- 15 Sand is hurled in the foe's face, reducing its accuracy.
15 Water Gun Water Special Cute 40 100 -- 25 The foe is blasted with a forceful shot of water.
22 Quick Attack Normal Physical Cool 40 100 -- 30 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29 Bite Dark Physical Tough 60 100 30 25 The foe is bitten with viciously sharp fangs. It may make the target flinch.
36 Aurora Beam Ice Special Beauty 65 100 10 20 The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
43 Aqua Ring Water Other Beauty -- -- -- 20 The user envelops itself in a veil made of water. It regains some HP on every turn.
50 Last Resort Normal Physical Cute 130 100 -- 5 This move can be used only after the user has used all the other moves it knows in the battle.
57 Haze Ice Other Beauty -- -- -- 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
64 Acid Armor Poison Other Tough -- -- -- 40 The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
71 Hydro Pump Water Special Beauty 120 80 -- 5 The foe is blasted by a huge volume of water launched under great pressure.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM03 Water Pulse Water Special Beauty 60 100 20 20 The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM05 Roar Normal Other Cool -- 100 -- 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Ice Other Beauty -- -- -- 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam Ice Special Beauty 95 100 10 10 The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Ice Special Beauty 120 70 10 5 A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam Normal Special Cool 150 90 -- 5 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail Steel Physical Cool 100 75 30 15 The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Ground Physical Smart 80 100 -- 10 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball Ghost Special Smart 80 100 20 15 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine Water Special Smart 65 100 -- 10 If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact Normal Physical Beauty 150 90 -- 5 The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf Water Special Beauty 95 100 -- 15 It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength Normal Physical Tough 80 100 -- 15 The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM06 Rock Smash Fighting Physical Tough 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
HM07 Waterfall Water Physical Tough 80 100 20 15 The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Charm Normal Other Cute -- 100 -- 20 The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Flail Normal Physical Cute ?? 100 -- 15 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Curse ??? Other Tough -- -- -- 10 A move that works differently for the Ghost type than for all the other types.
Tickle Normal Other Cute -- 100 -- 20 The user tickles the foe into laughing, reducing its Attack and Defense stats.
Wish Normal Other Cute -- -- -- 10 A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Yawn Normal Other Cute -- -- -- 10 The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Fake Tears Dark Other Smart -- 100 -- 20 The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Covet Normal Physical Cute 40 100 -- 40 The user endearingly approaches the foe, then steals the item the foe is holding.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 130 65 60 110 95 65
EVs Earned 2 0 0 0 0 0
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
190 - 206
222 - 237
370 - 401
433 - 464
63 - 77
91 - 105
122 - 149
178 - 206
59 - 72
87 - 101
113 - 140
169 - 197
104 - 117
132 - 146
203 - 230
259 - 287
90 - 104
118 - 132
176 - 203
232 - 260
63 - 77
91 - 105
122 - 149
178 - 206
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
190 - 206
222 - 237
370 - 401
433 - 464
70 - 86
102 - 117
135 - 166
198 - 229
65 - 81
97 - 112
125 - 156
188 - 219
115 - 131
147 - 162
225 - 256
288 - 319
100 - 116
132 - 147
195 - 226
258 - 289
70 - 86
102 - 117
135 - 166
198 - 229
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
190 - 206
222 - 237
370 - 401
433 - 464
77 - 94
112 - 129
149 - 183
218 - 252
72 - 89
106 - 123
138 - 172
207 - 241
127 - 144
161 - 178
248 - 282
317 - 351
110 - 127
145 - 162
215 - 249
284 - 318
77 - 94
112 - 129
149 - 183
218 - 252

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