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<- Wigglytuff Golbat ->

Zubat
General Information - [Back to top]
Sprites - View Gallery Page Names Pokédex Numbers

Male

Female
English Zubat National 41 (1st Gen.)
Japanese Zubatto Sinnoh 28
French Nosferapti Hoenn 63
German Zubat Johto 37
Other Information
Species Bat Colour Purple Type(s) Poison / Flying
Gender Male: 50% / Female: 50% Height 0.8 m / 2'7" Weight 7 kg / 15.4 lbs
Egg Groups Wild Item (none)
Advanced Information
Tier (none - see evolutions) Steps to hatch 3 840 GK/LK Power 20
Max. EXP 1 000 000 Base Happiness 70 Catch Rate 255
Abilities
Inner Focus
Battle effect: User is immune to flinch.
Locations
Diamond Iron Mountain, Deserted Escape Path, Oreburgh Gate, Oreburgh Mine, Wayward Cave, Mt. Coronet, Lost Tower (All Day), Route 203, Route 204, Route 206, Route 207, Route 208, Route 209, Route 211, Route 216, Route 217, Lake Acuity Surroundings, (Night) [Common]
Pearl Iron Mountain, Deserted Escape Path, Oreburgh Gate, Oreburgh Mine, Wayward Cave, Mt. Coronet, Lost Tower (All Day), Route 203, Route 204, Route 206, Route 207, Route 208, Route 209, Route 211, Route 216, Route 217, Lake Acuity Surroundings, (Night) [Common]
Pokédex Flavour Text
Red/Blue Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets.
Yellow Emits ultrasonic cries while it flies. They act as a sonar used to check for objects in its way.
Gold While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings.
Silver Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.
Crystal During the day, it gathers with others and hangs from the ceilings of old buildings and caves.
Ruby ZUBAT remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned.
Sapphire ZUBAT avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.
Emerald While living in pitch-black caverns, their eyes gradually grew shut and deprived them of vision. They use ultrasonic waves to detect obstacles.
Fire Red It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness.
Leaf Green It forms colonies in perpetually dark places and uses ultrasonic waves to identify and approach targets.
Diamond Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth.
Pearl Disliking sunlight, it sleeps deep in forests and caves until sundown.
GTS Information (Updated once daily) - [Back to top]
D/P's In-Game GTS Rankings
Requested #9 Deposited (no data) Traded #1
GTSPlus Trade Station
Overall #257 Open #266 Traded #79 Cancelled (no data)
GTSPlus Trade Station Wishlist
Overall #287 Open #287 Obtained (no data) Cancelled (no data)
Evolutions and Alternate Forms - [Back to top]

Zubat
Base form

Golbat
Level 22

Crobat
Happiness
Weaknesses and Resistances - [Back to top]
Bug Dark Dragon Electric Fighting Fire Flying Ghost Grass Ground Ice Normal Poison Psychic Rock Steel Water
Without Any Abilities
×0.25 ×1 ×1 ×2 ×0.25 ×1 ×1 ×1 ×0.25 ×0 ×2 ×1 ×0.5 ×2 ×2 ×1 ×1
Level-Up Attacks - [Back to top]
Lv. Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
0 Leech Life Bug Physical Smart 20 100 -- 15 A blood-draining attack. The user's HP is restored by half the damage taken by the target.
5 Supersonic Normal Other Smart -- 55 -- 20 The user generates odd sound waves from its body. It may confuse the target.
9 Astonish Ghost Physical Cool 30 100 30 15 The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
13 Bite Dark Physical Tough 60 100 30 25 The foe is bitten with viciously sharp fangs. It may make the target flinch.
17 Wing Attack Flying Physical Cool 60 100 -- 35 The foe is struck with large, imposing wings spread wide to inflict damage.
21 Confuse Ray Ghost Other Smart -- 100 -- 10 The foe is exposed to a sinister ray that triggers confusion.
25 Air Cutter Flying Special Cool 55 95 -- 25 The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
29 Mean Look Normal Other Beauty -- -- -- 5 The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
33 Poison Fang Poison Physical Smart 50 100 30 15 The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
37 Haze Ice Other Beauty -- -- -- 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
41 Air Slash Flying Special Cool 75 95 30 20 The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
TM/HM Attacks - [Back to top]
TM/HM Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
TM06 Toxic Poison Other Smart -- 85 -- 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Normal Special Smart ?? 100 -- 15 A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day Fire Other Beauty -- -- -- 5 The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt Dark Other Smart -- 100 -- 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect Normal Other Cute -- -- -- 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Water Other Tough -- -- -- 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM19 Giga Drain Grass Special Smart 60 100 -- 10 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Normal Physical Cute ?? 100 -- 20 A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball Ghost Special Smart 80 100 20 15 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team Normal Other Cool -- -- -- 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Poison Special Tough 90 100 30 10 The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM40 Aerial Ace Flying Physical Cool 60 -- -- 20 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment Dark Other Tough -- 100 -- 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade Normal Physical Cute 70 100 -- 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power Normal Physical Smart 70 100 30 20 The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest Psychic Other Cute -- -- -- 10 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Normal Other Cute -- 100 -- 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief Dark Physical Tough 40 100 -- 10 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing Steel Physical Cool 70 90 10 25 The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM49 Snatch Dark Other Smart -- -- -- 10 The user steals the effects of any healing or status- changing move the foe attempts to use.
TM51 Roost Flying Other Cool -- -- -- 10 The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure Normal Other Tough -- -- -- 10 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback Dark Physical Cool 50 100 -- 10 If the user can use this attack after the foe attacks, its power is doubled.
TM78 Captivate Normal Other Beauty -- 100 -- 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk Normal Other Cute -- -- -- 10 While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift Normal Physical Cool ?? 100 -- 15 The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger Normal Other Cute -- 90 -- 15 The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck Flying Physical Cute 60 100 -- 20 The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM89 U-Turn Bug Physical Cute 70 100 -- 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Normal Other Smart -- -- -- 10 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly Flying Physical Smart 90 95 -- 15 The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM05 Defog Flying Other Beauty -- -- -- 15 Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc.
Egg Moves - [Back to top]
Name Type Cat. C. Type Power Acc. Eff. Acc. PP Effect
Quick Attack Normal Physical Cool 40 100 -- 30 The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Pursuit Dark Physical Smart 40 100 -- 20 An attack move that inflicts double damage if used on a foe that is switching out of battle.
Faint Attack Dark Physical Smart 60 -- -- 20 The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Gust Flying Special Smart 40 100 -- 35 A gust of wind is whipped up by wings and launched at the foe to inflict damage.
Whirlwind Normal Other Smart -- 100 -- 20 The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Curse ??? Other Tough -- -- -- 10 A move that works differently for the Ghost type than for all the other types.
Nasty Plot Dark Other Cute -- -- -- 20 The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Hypnosis Psychic Other Smart -- 70 -- 20 The user employs hypnotic suggestion to make the target fall into a deep sleep.
Zen Headbutt Psychic Physical Beauty 80 90 20 15 The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Brave Bird Flying Physical Cute 120 100 -- 15 The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Statistics - [Back to top]
Description HP ATK DEF SP ATK SP DEF SPD
Base Stats 40 45 35 30 40 55
EVs Earned 0 0 0 0 0 1
Hindering Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
100 - 116
132 - 147
190 - 221
253 - 284
45 - 59
73 - 87
86 - 113
142 - 170
36 - 50
64 - 78
68 - 95
124 - 152
32 - 45
60 - 74
59 - 86
115 - 143
41 - 54
69 - 83
77 - 104
133 - 161
54 - 68
82 - 96
104 - 131
160 - 188
Neutral Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
100 - 116
132 - 147
190 - 221
253 - 284
50 - 66
82 - 97
95 - 126
158 - 189
40 - 56
72 - 87
75 - 106
138 - 169
35 - 51
67 - 82
65 - 96
128 - 159
45 - 61
77 - 92
85 - 116
148 - 179
60 - 76
92 - 107
115 - 146
178 - 209
Beneficial Nature Lv. 50 Wild
Lv. 50 Trained
Lv. 100 Wild
Lv. 100 Trained
100 - 116
132 - 147
190 - 221
253 - 284
55 - 72
90 - 107
105 - 139
174 - 208
44 - 61
79 - 96
83 - 117
152 - 186
39 - 56
73 - 90
72 - 106
141 - 175
50 - 67
84 - 101
94 - 128
163 - 197
66 - 83
101 - 118
127 - 161
196 - 230

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